Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • CH3DD4R_G0B-L1N@sh.itjust.works
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    8 months ago

    Deep Rock Galactic.

    Yeah I said it.

    I wanted to like it, but the gun play was underwhelming and gameplay kind of boring.

    Worst of all was the progression. Upgrades were tiered in ways that made 1 a clear best choice. Perks were uninteresting passives or actives with bizarre activation requirements. No way to upgrade flares or pickaxes. And I’m not a guy that cares about cosmetics, so it just didn’t work for me.

    I’m happy for everyone else that got a GOAT experience though.

      • astral_avocado@lemm.ee
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        8 months ago

        Dude’s just straight up wrong, if you could upgrade flares it’d defeat the purpose of gameplay and atmosphere for one

        • Marly Sorcha@lemmy.world
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          8 months ago

          I think it depends on how you upgrade it though, slight time increase, colors just for the fun of it, range on how far you throw. None of that Crosses over with the flare gun too much.

    • BravoVictor@programming.dev
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      8 months ago

      My IrL table top group will meet online to game every now and then. Half of us really dig DRG, the other half do not. You are certainly not alone.

      I only ever play it in a group, and even then after 4 missions I’m a bit over it. It’s just such a lonely slog solo…

      That said, I really like the dumb cosmetics, goofy built in antics, and group play.

      • Zahille7@lemmy.world
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        8 months ago

        Giving a hearty “Skal” with a mug of beer in your hand, while kicking barrels through the hoop is pretty fun, ngl.

  • Mint_Raccoon@kbin.social
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    8 months ago

    Almost anything first person. It makes me incredibly nauseous, which is really unfortunate because there are some really neat games that use the mechanic. I recently sold my copy of Echo Night since I couldn’t play for more than around ten minutes at a time. I also couldn’t complete the tutorial in Half-Life because it made me so nauseous that I had to spend almost the entire day in bed. Weirdly I’m perfectly fine with Metroid Prime.

    • Veritrax@lemmy.world
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      8 months ago

      I find turning off motion blur and screen shake/weapon bobbing really helps for me. Assuming you have the option that is.

    • brsrklf@jlai.lu
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      8 months ago

      I suspect Metroid Prime works for you because movement is quite slow. Samus feels like a tank compared to Gordon Freeman.

      I love the Prime trilogy, but when I returned to it while doing a Metroid binge of sort, and I was kind of trying to do decent times, I was surprised how much slower-paced they feel compared to the 2D games. Even jumps feel floaty (probably for the better, it’s hard to judge jumps correctly in first person).

  • goombakid@lemmy.world
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    8 months ago

    Ocarina of Time. It’s one of the few Zelda games that I just didn’t enjoy. I’ve had a lot more fun playing Twilight Princess and Wind Waker more than Ocarina. I’d play Adventure of Link more than Ocarina.

    Skyrim. Mostly all the RPGs like that. Never understood the hype. I did try to like it, but it wasn’t fun for me at all.

  • prunerye@slrpnk.net
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    8 months ago

    Minecraft. It desperately needs some QoL improvements for it to be anything but tedious.

    • simple@lemm.ee
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      8 months ago

      That’s what mods are for, most of the game’s popularity is built around the community and not the vanilla game itself

      • memo@feddit.it
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        8 months ago

        Do you have anything to suggest? Me and a friend would like to re-dive into minecraft as a cozy co-op experience but we both have some experience with it from 2010-2018 and the new stuff that came out the last few years just don’t look that convincing.

        I’ve seen modpacks mentioned, but there’s so many I don’t know where to start

        • simple@lemm.ee
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          8 months ago

          I’ve also been a bit out of the loop the past ~4 years, but Feed The Beast is a good place to start. There seems to be a lot of variety depending on your playstyle. Some are technology focused, some are adventure focused, some are custom gamemodes like skyblock, There’s even FTB University which is a modpack to teach you how complex mods work.

  • lemmesay@discuss.tchncs.de
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    8 months ago

    proprietary games that install rootkits(wrongly called anticheats) on the system. the corporations in charge have brainwashed masses into thinking that it’s just a benign thing there to fend off “cheaters”, conveniently brushing aside the fact that this is a massive and lucrative attack vector. it only helps bad actors(including three letter agencies).
    and this is not a what-if scenario. every year you can find an incident where such a “solution” is exploited.

  • AnonTwo@kbin.social
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    8 months ago

    First person games

    I think Portal is the only one I’m fine with, probably because there’s not as much action. First person puts me on edge and not in a way that I really appreciate. I also really like to be able to see the character in general.

    To that end I also don’t really like horror games, but I don’t think that’s as divisive an opinion.

    • dumpsterlid@lemmy.world
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      8 months ago

      I’m the opposite, I just don’t stay immersed in third person games, I despise third person peeking in multiplayer games, and I find it disorienting and claustrophobic when going into buildings or confined spaces in third person. I also just can’t walk up close to something in 3rd person and look at it in detail which I like to do.

      Different strokes for different folks…

    • tiredofsametab@kbin.social
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      8 months ago

      Heh, exact opposite for me; I hate 3rd person games and feel frustrated most.of the time (sniper elite comes to mind)

  • CharlesReed@kbin.social
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    8 months ago

    BioShock Infinite. Mostly because I hated all of the characters, with the exception of the Luteces, and even they were on thin ice, mostly because of Rosalind. And Elizabeth as a NPC companion? I would prefer Ashley from Resident Evil 4 over Elizabeth any day. It didn’t help that every time I tried to listen to a voxophone, she’d start talking about some bs, so I’d have to start the voxophone over, only to have her start talking again. When it happened 4 times with one vox, I had to take a break from the game. I just wanted to listen to the damn recording.
    Gameplay is great though. I’ll play the heck out of the Clash in the Clouds dlc. I get the fun action, and none of Booker and Elizabeth’s constant whining.

    • Queen HawlSera@lemm.ee
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      8 months ago

      I started the game immersed in the story, but kind of gave up on it after awhile, I think it was when “Akshually the slaves are evil for rebelling against the people who kidnapped them, took them to a floating island, abused the fuck out of them, didn’t even consider them human, and claimed it was doing them a favor because of White Man’s Burden bullshit”

      As cool as the idea of fighting through a dying utopia with factions on both sides trying to kill you who are “equal and opposite” evils, it kind of doesn’t work when one side is blatantly more in the right than the other yet the game wants me to believe it’s “Evil Vs. Evil”

      “The only difference between Daisy Fitzroy and Zachary Comstock is how you spell their name!” - Booker DeWiit proving he is the dumbest man alive!

      The DLC story was slightly better, but it doesn’t make sense for Elizabeth to go around killing all the Bookers because “Even though I love Booker like a father, some of the Bookers are evil!”, when a multiverse traveler should probably realize that in an infinite amount of universes you’re probably going to find one where Hitler is known as the Rabbi who cured cancer and paints in his spare time… more than one most likely…

      Great game tbh, but the story is such bullshit… I agree with you though, this is not a game you replay the main campaign, you boot it up and do Clash in the Clouds to get the same experience without Booker and Elizabeth being methheads… which is a shame because the characters had a lot of potiential in my opinion… Honestly the whole game did…

      You can just tell that there was meant to be more going on with this story, but something clearly happened in development

      • generic_rock@lemmy.world
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        8 months ago

        The gameplay can be fun, but the story just isn’t there. It’s connection to Bioshock 1 and 2 feels forced.

        As soon as they do the first “dimension switch”, or whatever, I lost any feeling of commitment since everything done up to that point became worthless to the plot.

  • Neato@ttrpg.network
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    8 months ago

    Skyrim. I dislike most everything about this game. It’s not a “bad” game as in it doesn’t work and it’s not exploitative, I just think it’s quite average.

    Combat is pathetically simple. There are some interesting support spells but by and large magic is either bolt spamming, beam spell, or you summon golems. Melee is even worse just having basic and strong attacks. This is exemplified by the meme that you can make your character however you want…as long as it’s a stealth archer. But even then the Stealth Archer gameplay is pitiful. Archery has the same boring attacks as melee and stealth is just watching a little icon.

    The story is garbage. Besides a few side quests, the main campaign is just awful.

    The open world is pretty decent, but is waaaaay too small and jam-packed. Skyrim is supposed to be a remote nordic province. But Skyrim does a terrible job at having places feel remote and like wilderness. Every time you turn a corner in a mountain pass there’s another cottage or bandit tower, etc. It feels like a theme park whose theme is nordic wilderness.

    The progression is mostly boring. The skill tree is almost entirely passive bonuses. Do X% more damage, Attacks have a chance to do bleeding, increased range, etc. Very few skill trees have an effect on what you can do; just how well you do it.

    Again, Skyrim isn’t a terrible game. It’s competent at what it does, but not good at it. The only caveat is that there weren’t many open world RPGs before Skyrim that were as large or became as popular. Plenty of games who did every aspect of Skyrim better; but I struggle to find one that did them all at the same time. /rant

    • froggers@lemmy.world
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      8 months ago

      The open world is pretty decent, but is waaaaay too small and jam-packed. Skyrim is supposed to be a remote nordic province. But Skyrim does a terrible job at having places feel remote and like wilderness. Every time you turn a corner in a mountain pass there’s another cottage or bandit tower, etc. It feels like a theme park whose theme is nordic wilderness.

      That’s exactly the reason why I like the game. That and how moddable it is lol

    • Cloudless ☼@feddit.uk
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      8 months ago

      The things that you dislike about Skyrim are the things that I enjoy.

      I like the simple combat. I couldn’t get into most other action RPGs because of complex combo/quick reflex based combat.

      The open world size is perfect for me. I love finding new attractions everywhere.

    • Hyperreality@kbin.social
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      8 months ago

      Combat is pathetically simple.

      That’s what I like about it.

      Mod the shit out of it, create an incredibly overpowered character, cut through a dungeon while drinking a cup of tea or eating a sandwich.

  • Dariusmiles2123@sh.itjust.works
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    8 months ago

    I was also disappointed by red dead redemption 2.

    The universe is great but why would I feel bad about bandits not being able to be bandits anymore!? Still there is a lot of potential in that wild west universe.

    GTA5. I loved the 4th one but not really liked the 5th one. I guess I can’t understand why you have to be a bad guy in these games and I’m getting too old for that.

    Assassin’s Creed after the second one. The plot lost me and I don’t think there is a plot anymore.

    MGSV. I loved the first 4 MGS and hated that one as it had no good story…

    • trslim@pawb.social
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      8 months ago

      I totally agree with MGS5. I just could not get in to the game, I barely felt like I was playing an MGS game. It felt like Ghost Recon or some Ubisoft collectathon game, with just such a lackluster story.

      • Dariusmiles2123@sh.itjust.works
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        8 months ago

        Now, in my head, I’m trying not to think about that game at all when I’m thinking about the MGS saga but it kind of ruined it.

    • grayhaze@lemmy.world
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      8 months ago

      You can’t understand why you need to be a bad guy in a game called Grand Theft Auto, where the main focus of the series is stealing cars and building a criminal empire?

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        8 months ago

        To be fair, in many of the GTA games, you’re not a bad guy. Sure, you break the law; but in almost every instance, the law is super corrupt anyway and you almost always end up working for said corrupt cops at some point because they have you by the balls.

        Vice City is the only one I can’t really find any justification for the protagonists actions other than greed; and that one’s story is basically Scarface where you’re playing as Tony Montana.

        • snooggums@kbin.social
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          8 months ago

          To be fair, in many of the GTA games, you’re not a bad guy.

          I’ve played Vice City, 4 and 5 and every one of them started out with the main character(s) being a bad guy who is just a little less evil than the people around them, but still willing to kill to get what they want.

          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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            8 months ago

            4: Niko grew up as a child soldier and has basically been under the thumb of mob bosses his whole life. It’s also the ONLY game where you actually have choices in many cases to not kill someone as part of his revenge story (he wants to find and kill the man who sold out his unit in some war and got all his friends killed).

            5: Franklin used to be a car thief, and has since gone straight as a repo man. His dumbass friends, along with Micheal and Trevor, get him caught up in all sorts of bullshit he doesn’t necessarily want to do, but doesn’t really have much choice. Micheal is also an ex-criminal trying to go straight, but having a much harder time at it than Franklin. His hot headedness is what got them into major trouble prior to Trevor’s arrival. Trevor is not only a bad guy and a psychopath, he could be considered the main villain of the game. Most of the plot revolves around Micheal trying to hide the truth from Trevor, because he knows Trevor is a fucking maniac and will possibly kill him and his entire family because he sold him out to the cops when they were bank robbers and Micheal wanted out of that life.

            San Andreas: CJ is an ex-gang member who comes home to attend the funeral of his mother who was recently murdered. Things start out with him simply wanting to bring the killer to justice, and gets swept up in more gang violence, police corruption and even government conspiracies.

            They’re as much bad guys as John Wick or John McClane or Arnold Schwartznegger in pretty much any of his 80’s and 90’s action films.

      • Dariusmiles2123@sh.itjust.works
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        8 months ago

        I also said that I might be getting too old and be looking for too much sense in games😅

        For instance I now feel bad if I try to kill an innocent pedestrian in cyberpunk 2077 when I didn’t mind killing them for fun when GTAIV was new.

  • Yerbouti@lemmy.ml
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    8 months ago

    I had zero fun playing Breath of the Wild. I was just always looking for new weapons cause they always broke. After 10 hours I just wasnt into it at all so I never opened the game again.

    I also have zero interest for CoD, Battlefield or GTA games.

  • the post of tom joad@sh.itjust.works
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    8 months ago

    I hate all online competitive games. Yup, all of em. I can’t relax! I can’t learn at my own pace! I can’t explore! The challenge is unknown! I don’t want to get better than strangers, i don’t care about them!

    i like beating systems not people. Watching my BIL play CoD and that car soccer game, I’ve seen and heard some nasty shit. I guess it’s not unusual that people get competitive (ive seen people lose their composure over drunken kickball, i get its not just online) but considering how toxic people can be i just don’t get why people would invite that into their house.

    Maybe im just not competitive. Yo, any ranked or generally competitive players, what makes you come back?

    • セリャスト@lemmy.blahaj.zone
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      8 months ago

      I like competitive games where I feel like I outplayed my opponent, the feeling I get from winning against an actual human is so much superior to winning against a system that was designed to not be too hard. Here I know I had to surpass myself to win
      Plus having ratings and that kind of stuff is always a nice reward for winning. I play a lot of competitive tetris, Trackmania, CS2, The Finals and recently started learning Tekken 8 for this specific reason
      Om the other hand, I don’t like souls like because they’re just a single goal I need to spend hours to beat with no progression afterwards. I want my solo games to be challenging sure but not requiring me to learn like my multiplayer games can get

    • BURN@lemmy.world
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      8 months ago

      I’m just competitive. Nothing beats absolutely decimating an opponent to the point they quit.

      I also get 0 satisfaction from beating a computer. I do that every day as a software developer, so I’d much rather play against other people.

      Also competitive games are great because you can play hundreds or thousands of hours and almost always get new experiences. Some team is going to throw something at you that you haven’t seen before, and it keeps the gameplay interesting and dynamic.

    • dumpsterlid@lemmy.world
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      8 months ago

      Ok first of all, online gaming communities especially around the most popular “serious” competitive gaming scenes are usually awful, terribly toxic places dominated by toxic masculinity.

      It is a major problem in my opinion, both from the toxic people it breeds but also from the gatekeeping that keeps out a more diverse player base than just insecure men who hurl around insults and call shit “gay” when they don’t like it.

      That being said, I do really like competitive multiplayer games like apex, battlebit, rocket league (car soccer game), halo infinite etc. I am not an especially competitive person though, I don’t HAVE to win and I don’t get super angry when I lose.

      I enjoy competitive games because of the rich experience of playing a game against another human who is focused and motivated to win. I especially like playing with a team of humans against another team of humans. Humans are just so much more interesting and dynamic to compete against and generally a blast to cooperate with, singleplayer games often feel stale and like they are trying to forcefully induce a fabricated experience in me in comparison. Why do I want to play a singleplayer call of duty campaign that tries to make me “feel” like I am in a big battle when I can just play battlebit and actually be in a virtual battle with 200 other humans?

      Another human competing against you for fun brings a great gift to the table from the perspective of game design and it takes an immense amount of effort to create a singleplayer experience anywhere near as engaging and dynamic. Likewise goes for a human teammate vs an AI one. Drive around in a gun truck in a singleplayer game and get an AI to gun for you and you have a slightly interesting experience where the AI just dumbly shoots at targets when you drive up to them… get a HUMAN to gun for you and all of a sudden you and that person are in an action movie together where your collective survival depends on how efficiently you work together and help each other out. Maybe you never talk to your gunner over a mic, it doesn’t matter really, the connection is still there. It never gets old to me because everything I do impacts other humans who then react and adapt which causes me to have to do the same.

      Singleplayer games have to do a massive amount of work to make me fee like I am in a living breathing world that responds to me. Multiplayer games “just” have to setup an arena and let players loose. The experience of trying to outsmart another human who wants to win as bad as I do is perennially rewarding. Every moment I play a competitive multiplayer game I am working on integrating knowledge, skill, and emotional regulation and always learning and adapting. It makes my brain feel alive and stimulated in a way most single player games don’t (don’t get me wrong, I love good singleplayer games too).

      I hate the toxicity and I always report it when I see it though.

    • OrgunDonor@lemmy.world
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      8 months ago

      So, like you I don’t enjoy most competitive games. I like to dabble occasionally and enjoy an FPS here or there(I enjoyed the Finals for a bit, and occasionally a CoD, last one was Modern Warfare), but mostly play single player or co-op games because I find them far more enjoyable.

      There is one genre that is an exception, fighting games. I fucking love them. I used to enjoy them as a kid, then had a long hiatus, dabbled when Street Fighter 4 launched, but didn’t “git gud”. Then Dragonball Fighter Z and the Arcade Edition for Street Fighter 5 launched and I think they were the gateway drug for me. Street Fighter 5 was tough, I couldn’t find a character I liked, so kinda bounced off it, but DBFZ kept me in. It wasn’t until Blanka in SF5 came out that it all clicked for me.

      The genre starts of like a little puddle, you don’t really need to know a lot going in, but you definitely need to want to improve. And the more you improve the more you realise how deep the puddle is, cause it is actually an ocean. When you play against another human, at the lower ranks it is quite random and spammy. But as you get past them, you get to where you can condition people, you can learn their habits and combo choices. Then you take that knowledge and adjust your gameplay and see if they can counter it, and it can be come a big back and forth of trying to get the other person to make a mistake and exploiting their habits.

      It is also a genre where nothing else really transfers across. All that time in FPS or RTS games isn’t going to help, so learning to do the technical inputs can be rewarding, or labbing out a combo and how to implement it in your gameplay.

      I also really enjoy the ranking climb in most fighting games. SF6 has kinda perfected it, you play 10 games and it gives you a placement from Rookie upto Diamond 1, then you match against someone typically within ±1 rank(Gold 1 would be matched with Silver 5, Gold 1 or Gold 2)and rack up points. At the top of the ranking you hit Master, then it turns into Elo points and a proper distribution of skill, cause the difference between a professional and good player that just hit Master is massive. And for SF6 it is done on a per character basis, which allows you to sink time into every character and be playing with people your skill level.

      I am 417 hours into SF6, 3 characters at master rank and a few in diamond/platinum. I still feel like I am bad, and I am definitely not using all the systems effectively in the game. But I sure as hell am excited to sink another several thousand hours into this game over the life of it.

      Tekken 8 also just came out, which also seems incredible, but 3D fighters are basically an entire new genre to learn.

      Fighting Games are fucking cool.

      • the post of tom joad@sh.itjust.works
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        8 months ago

        i grew up playing street fighter ii turbo and mortal kombat with my friends from the neighborhood. Whenever we get together these days one of us will have a copy ready in case we want to throw down like when we were kids. Getting a big group talking shit and passing the controller around will never not be fun for me, but i know i dont have what it takes to handle people online.

        I have read about all that goes into competitive ranked fighting games and it looks (as you say) as deep as the ocean. there is sooooo much to learn and practice that i don’t think i would ever have fun online, but i can still hold out with my favorite characters with my old pals. I agree with you, fighting games are quite fun.

        • OrgunDonor@lemmy.world
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          8 months ago

          I am going to respectfully disagree, I think if you have a desire to learn and participate everyone can have fun online in fighting games. Don’t get baited by thinking that you need to learn all these combos and moves and be 100% perfect at doing it all the time. Cause you dont.

          The difference between someone just starting and a pro is vast, and will seem daunting and like you need to know a bunch of stuff. But honestly competitve starts out similar to you and a bunch of pals just having fun together.

          You are playing the other person, getting reliable damage from a combo is more important to begin with than doing optimal damage. For street fighter(it is what I have the most experience with), you need to know how to anti air to stop people from jumping(this is usually a crouching Heavy Punch, but can be different for some characters). Then throw in a simple combo, can be an easy target combo(or using the modern inputs in SF6) or something as simple as HP > Fireball/Tatsu. And then making sure you know basics like blocking and throws, drive impact and drive parry for street fighter 6.

          That seems like a lot, but it is less than the mechanics of most single player games that get thrown out in tutorials, and the rest of the knowledge will come with time and practice. Say you come across someone who just cleanly wipes the floor with you, you can look at the replay and see if there is a gap, or learn the timings, or if it is unsafe if you just kept blocking. But that won’t be something you have to worry about for a while. You will spend a lot of time figuring out how to handle people randomly throwing out DP or Drive Impact or who just won’t stop jumping.

    • Duamerthrax@lemmy.world
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      8 months ago

      I miss server browsers and community servers. Just people playing casually and the teams could shuffle every round. It was competitive, but not sweaty plam bs and being too toxic would get you banned.

      • umbrella@lemmy.ml
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        8 months ago

        thats what turns me off them. you simply can’t play online games without being a tryhard sweat anymore. i just want to smoke a joint and chill in my off hours, not get demolished every match if i dont bring in my friends and tryhard at it.

        and no commumity servers because that dont make them money

        • Duamerthrax@lemmy.world
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          8 months ago

          and no commumity servers because that dont make them money

          Correction. They don’t make enough money.

    • Nelots@lemm.ee
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      8 months ago

      I only like competitive games that are just as much cooperative as they are competitive. Team-based shooters like Overwatch or R6 Siege, for example, are always fun with a group of friends.

      Shit like CoD or Fortnite though? Nah, I could never get into them. I don’t really hate them or anything, but I always get bored of them very quickly so I don’t bother buying them.

    • Dark Arc@social.packetloss.gg
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      8 months ago

      I don’t play competitive games unless the community is generally decent or I have the option to just turn off voice and text chat for people I don’t know.

      Hunt Showdown is the one arguably competitive game (in that its PvP) that I still play … the community there is generally great. There is the occasional trash talk but mostly it’s just people having fun.

      Sometimes people on enemy teams will be willing to negotiate and you both walk away from the fight.

      Sometimes they’ll just have fun with it and make sound effects. One guy just the other night I was in a shoot out with was making sound effects “agghhh my leg!!! You got me you got me, it’s over!!” Only to come back a few seconds later with a bomb thrown at me and my buddies.

      Occasionally there are toxic people but it’s really fun when you shoot them, take their stuff, and burn their characters bodies … then report them. Taking the extra time to be inflammatory or make noise to trash talk on an extraction shooter can easily get you killed and make you lose a fair amount of stuff.

      If being a toxic egomaniac is your jam, extraction shooters are a bad fit.

        • Dark Arc@social.packetloss.gg
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          8 months ago

          It’s a growing genre. I’m mostly talking about Hunt Showdown specifically as I haven’t done much with other games.

          I will say, hunt does require 1-2 friends for the best experience.

          You can play with random teammates (I’ve never done that) or play solo (but that’s particularly challenging).