Canadian-American software developer living in Japan since 2015. Into gardening, DIY, permaculture, etc.

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Joined 1 year ago
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Cake day: June 12th, 2023

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    • any 3d Zelda games. I didn’t play OOT until I was in my late 20s and it was awful (specifically controls and camera). I tried watching people Speedrun it or do the randomizer, but the sound link makes when rolling (which most did most of the time) drove me crazy.
    • goldeneye for the same reason
    • anything with the N64 controller for the same reasons. It felt so unnatural and weird.
    • most roguelikes (but not all). Losing to random chance is annoying. Some randomness is of course fine
    • dark souls and the like. Watch boss. Die. Try again. Die. To me, that’s boring. I’d rather have in-world ways of learning about the boss.
    • pokemon. I was already in high school, working part time, and doing a lot of school stuff (band/theatre/sports) and just never got into it. I tried Pokemon go and didn’t care for it (bud did like Dragon Quest Walk that came out later
    • Final Fantasy 7 – hated the camera and other similar things. Story and all was fine
    • 3rd person shooter (with the exception of just cause). I would line up the perfect shot in Sniper Elite only to shoot the few pixels of the corner of something I couldn’t see because my character’s dumb body was in the ay