C:S1 is basically designed around most players not buying every DLC. You only buy the ones you want. Also, wait for a sale. $404 over the entire time the game has been out is also not that bad. Sure, buying it all at once it’s a lot, but the player buying every DLC has probably been playing since launch. Think of it as a subscription for new content. You can not subscribe and still get plenty of content (every DLC added stuff to vanilla for free), or you can pay the fee to get everything. If this is your genre, you want to give then money to keep making improvements. If they don’t make money you don’t get anything new.
I know, and I dont disagree necessarily but it still turns new players off
I’ve been on both sides. I’ve got most DLCs for Stellaris for example and sunk thousands of hours into it. But I missed the boat on CK2 and can’t be bothered dealing with the similar swathe of DLC ($358.76 at time of writing, for a game released 10 years ago)
I know you can pick and choose DLC but it is something I just can’t be arsed with, when I could just play something else instead.
I picked up I think literally every DLC for CK2 a few months before CK3 was announced. It’s was maybe $50. I think much less (although I already owned the base game and maybe a few DLCs). No one is expecting new players to purchase that at retail price. The sale price is the actual price for a new player. I don’t think it actually really scares anyone off. If you want a city builder, there’s only one option. You stick it on your wishlist for a sale and buy what you want.
C:S1 is basically designed around most players not buying every DLC. You only buy the ones you want. Also, wait for a sale. $404 over the entire time the game has been out is also not that bad. Sure, buying it all at once it’s a lot, but the player buying every DLC has probably been playing since launch. Think of it as a subscription for new content. You can not subscribe and still get plenty of content (every DLC added stuff to vanilla for free), or you can pay the fee to get everything. If this is your genre, you want to give then money to keep making improvements. If they don’t make money you don’t get anything new.
I know, and I dont disagree necessarily but it still turns new players off
I’ve been on both sides. I’ve got most DLCs for Stellaris for example and sunk thousands of hours into it. But I missed the boat on CK2 and can’t be bothered dealing with the similar swathe of DLC ($358.76 at time of writing, for a game released 10 years ago)
I know you can pick and choose DLC but it is something I just can’t be arsed with, when I could just play something else instead.
I picked up I think literally every DLC for CK2 a few months before CK3 was announced. It’s was maybe $50. I think much less (although I already owned the base game and maybe a few DLCs). No one is expecting new players to purchase that at retail price. The sale price is the actual price for a new player. I don’t think it actually really scares anyone off. If you want a city builder, there’s only one option. You stick it on your wishlist for a sale and buy what you want.