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Joined 1 year ago
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Cake day: June 11th, 2023

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  • GPL isn’t the only open source license. This comment is beyond bizarre because it seems to imply that all open source software is GPL? And of course when software is licensed as GPL, that license can be enforced when someone breaks it (like your example). The original comment never mentioned GPL, it was about when something was licensed ss free. So when you give an example where it wasn’t licensed as such, what was the point?








  • I’d disagree here. To me it seems like YouTube isn’t a monopoly because Google is being monopolistic with it (if you do have any examples of this, please show me) but rather because of the ridiculous scale and expense of such a project. The infrastructure to support something like YouTube at the scale of YouTube is insane, and I doubt many organisations or companies have the ability to even dream of it, not to mention the extreme network effect with something like YouTube. Google doesn’t have to be monopolistic (I’m sure they would be if there were viable competitors, sure, not saying that Google’s a saint) because it’s almost impossible to compete just in sheer complexity and cost.

    It’s kind of like how the entire semiconductor industry is dependent on lithography machines from one company: ASML. But that’s not because they’re being anti-competetive, it’s because their products are insanely, extremely complex, precise and advanced. Decades upon decades and billions and billions of RnD.




  • Largely this is probably true. One large benefit for the consumer with streaming music over buying it is actually that it is cheaper. Significantly cheaper if you listen to a bunch of different things. So if everyone has moved to a method of listening to music that costs less then there has to be less money available to artists (all else being equal).

    Even if 100% of streaming services’ revenue went to artists it could still be less money.

    The problem isn’t Spotify itself, it’s the business model of streaming being way too cheap.



  • I didn’t downvote you

    The way I parsed your earlier comment was that the solution to making a resolution like 4k usable on a laptop was just to lower your resolution. My point is that if instead of lowering your resolution, meaning you’re not utilizing the full potential of your screen, you can instead use UI scaling to make the resolution usable while still benefiting from the higher resolution in terms of sharpness in text, games etc.