Yeah I do hope they update the demo to the latest build and put it back on steam. I found the random factors in Xcom to be really annoying but Capes is all strictly predictable damage and some of the later missions end up being a real challenge to figure out.
Same, our battle just to get a foothold on Ashlands was pretty epic but now we’ve taken down a fortress and things are getting a lot easier.
misleading? I guess if you aren’t familiar with the game and expecting anime game art I could see the confusion but the content pretty accurately describes the feeling of entering the Ashlands.
Hohndel agreed but added that the industry needs to support these smaller projects – and not only with money. “Companies need to engage with these projects. Have your company adopt a couple of such projects and just participate. Read the code, review the patches, and provide moral support to the maintainers. It’s as simple as that.”
Really glad he said this, I keep seeing posts about how all these big companies could solve the problem by just throwing money at small projects and while that is better than nothing it would help way more to have their own developers helping to review and fix issues.
Haha, the early VR stuff was pretty terrible, but it was cool that D1 supported it.
Yeah I like FPS games sometimes but I find them really hard to watch especially if the streamer is twitchy on the mouse and/or the bitrate isn’t really high.
That seems to be the case with the majority of the streams I’ve seen, just folks havin fun with a few friends showing up now and then. I do like to check out the odd streamer I’ve never seen especially if it’s a game I know really well. What games have you been streaming lately?
I ended up writing a perl script to generate a .m3u from a root music directory that shuffles all the subdirs so I can listen to full albums in random order instead of just tracks.
Palia is fun for awhile but not a lot of lasting content there yet.
An oldschool style Linux native MMO I still recommend is Project Gorgon. It’s a very social game, while you can do a lot solo eventually you’ll run into the game’s only real punishment which is dying from a boss fight. You’ll get a permanent curse that can only be lifted by defeating that boss and the best way to do that is to find other players in game to help you do it.
It’s just a source release, not even a Linux port done yet. It should be possible to build it for DOS and run it in dosbox but I don’t know the tools required for that.
Often animations get stuck (until a timeout is hit after ~30 seconds).
Sometimes units can appear on a city that already has a unit and is blocked from moving away which prevents ending the turn.
Sometimes linked units don’t move together properly until the next turn.
Capturing a builder or settler with a linked unit just deletes it.
Currently if you buy Gathering Storm DLC you cannot play it with anyone who doesn’t also own Rise and Fall.
And those are just the issues I noticed personally this week.