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Cake day: July 12th, 2023

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  • We’re reaching out with some important updates on Update 34 “Clean Cut” on mobile, Update 35 “The End is Near” on PC/Consoles, and an important announcement regarding Dead Cells’ future.

    First off, Update 34 is set to arrive on mobile later this year - sorry about the wait. Our initial plan was to release it alongside Update 35, but as things unfolded, we had to adjust our timeline to get everything where we wanted it to be.

    Speaking of Update 35, your patience and enthusiasm since its alpha release have been awesome. We really wanted to bring this update to you quickly, but it turns out we can’t release it just yet. We are all hands on deck trying to figure this out, so please look out for more updates in the future.

    Update 35 for Dead Cells marks the end of our creative journey on the game. After an incredible 5-year collaboration in bringing additional content to Dead Cells’ live-ops, Evil Empire will be pursuing new adventures and we can’t wait to see what they come up next. This comes after much reflection, especially following the awesome success of the “Return to Castlevania” DLC last year. Our commitment to avoiding the “more of the same” trap and keeping Dead Cells fresh and original has led us to this point; as we’ve seen with other long-running series, it’s crucial not to overextend and risk diminishing the unique charm that makes Dead Cells special to us all. This change explains the recent quiet period on updates, as concluding such a partnership required careful planning to ensure a smooth process for everyone, including the community. As always, we will of course continue to find solutions to make sure that all quality of life issues and bugs are properly fixed across all platforms to provide a worthy experience to all of you.





  • Frogster8@lemmy.worldtoGames@lemmy.worldWitchfire Development Roadmap
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    1 year ago

    I think I’ll put my comments about early access on a post about a game in early access, if you’ve got a problem don’t read it.

    At no point did I say it wasn’t clearly labelled, you’re arguing non existent points. Finally, something isn’t moaning because it disagrees with you, perception can be an interesting thing and you seem to lack the ability to process a differing view point.


  • Frogster8@lemmy.worldtoGames@lemmy.worldWitchfire Development Roadmap
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    1 year ago

    I realise in modern gaming most people don’t care about this anymore, but seeing a development roadmap for a game you can actually buy in a store is just a failure.

    Remember betas and demos, now we pay for the privilege of these, you buy early access to play an unfinished product, you buy a deluxe edition for 72 hour pre-release.

    Just a terrible trend I really hate to see and it doesn’t seem to happen anywhere else, I wouldn’t pay for a whole film and get the first quarter while the rest is edited and released, I wouldn’t pay for an album of 10 songs but they’re still writing 8.

    Baffling.