Hey all!

I’d like to request recommendations (spoiler free!) for games where you need to make choices, take sides, kill or not kill someone, follow or do not follow orders, but where the consequences actually matter - and most importantly, where the choices aren’t “obviously good choice vs obviously bad choice”.

Give me games where I can choose to side with one kingdom or another, but there’s no clear moral high ground, or where I need to decide to save someone dear to me at the cost of innocent lives. I do not want things like “save all the children and get the happy ending and make flowers grow” versus “kill everybody and everything blows up and the world gets all its water replaced by acid”.

What games fit this requirement?

  • kakes@sh.itjust.works
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    6 months ago

    Baldur’s Gate 3 has a lot of really hard hitting decisions, and I’m in awe at how they’re able to make the story work with just how many choices there are.

    • Jarmer@slrpnk.net
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      6 months ago

      Ehhhh, it has a lot of decisions, yes. But in the end: do any of them matter at all? I feel like 99% of my decisions never made any kind of difference whatsoever at the end.

      I did a whole bunch of stuff with Shadowheart and she wasn’t even in my ending at all. Totally missing. I did even more crazy stuff with Karlach, and in the end I was given zero dialog or options or chances to do anything with her, the game forced her to say “I’m getting too hot” and fall down and explode and die. I did by far the most stuff with my primary character Astarion, and in the end I got zero options to do anything with the woman he loved and he ran away to hide in a cave.

      So… Yes there are lots of options to make decisions one way or another. But none of them matter at all whatsoever in the end. So, don’t be too in awe, because the way they make the story work is just totally ignoring anything you ever did.

      • FlumPHP@programming.dev
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        6 months ago

        You made choices and got the results of those choices. The alternative results are different.

        !There are multiple endings where Karlach survives in different ways. Shadowheart’s story has at least three possible outcomes, maybe more that I haven’t seen. This goes on and on for each origin character. Even NPCs you encounter in Act 3 are shaped by your choices earlier in the game.!<

        Frankly, based on your description, it sounds like you made a bunch of lame decisions. That’s neat endings and then the middling one you got.

    • wia@lemmy.ca
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      6 months ago

      SO STRESSFUL!

      I love this game so much. I have to constantly walk away from the stress lol.

  • Pxtl@lemmy.ca
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    6 months ago

    Civ Beyond Earth has the neat approach that it replaces the old “build a spaceship to alpha Centauri” with three different technological endings each with different moral implications. The game is about human transcendence so any ending is going to be about changing humanity.

    The problem is that the game itself is not one of the better entries in the Civ series otherwise.

      • Pxtl@lemmy.ca
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        6 months ago

        Yes, many many many years ago. Beyond Earth is the palest of pale imitation.

  • 2BearsHiFiving@lemmynsfw.com
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    6 months ago

    I’m a big fan of Tyranny by Obsidian Entertainment. Classic CRPG, isomorphic for the majority of it. The game starts with you making decisions that set the initial state of the world as you lead the army that finishes your evil overlord’s conquest of the world. Then the game truly starts and goes on to be one of my favourite CRPGs of all time.

    • Keegen@lemmy.zip
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      6 months ago

      One of the few games where I gravitated towards the lawful evil route because it just felt so natural. It’s such a shame we will probably never see a sequel.

    • Lycist@kbin.social
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      6 months ago

      Popped in to mention Tyranny, saw it was the first comment.

      Absolutely LOVE Tyranny, its got so many morally questionable choices to make! I really, really hope Obsidian makes a sequel!

  • odium@programming.dev
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    6 months ago

    The 3 series is the best at this.

    The first game in the series is Mass Effect 3, which is followed by Witcher 3 and the sequel to that is Baldur’s Gate 3.

    • Julian@lemm.ee
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      6 months ago

      Can’t wait for the next one, I hear it’s gonna be called Half-Life 3.

  • xamino@feddit.de
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    6 months ago

    Dragon Age, the original first one. Definitely no really happy endings there…

  • Mikina@programming.dev
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    6 months ago

    I’d recommend Tyranny. Its a CRPG, where you play as an envoy of basically villains that are sweeping through the world, conquering almost everything. Most of the choices are pretty difficult, because from what I remember its usually “bad or different bad”, without it being clear what’s going to be worse. Because you’re an envoy for a dictator with the power to literally wipe an entire continent with a single sentence, you can’t just go " fuck this, I’m gonna ignore the orders and do good", and balancing the long term and short term consequences makes every decision pretty difficult.

    For example, if you get an order to “capture this fortress within few days or I’ll wipe the entire island”, any small war-crime now may be the long term good option, if it helps you capture it in time, and helping the soldier asking you to help find his wife nearby may be lost time you can’t be sure you can afford.

  • leaky_shower_thought@feddit.nl
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    6 months ago

    fate/ stay night and other visual novels fit this category. steins gate is also a notable one.

    somnium files have a lighter version in terms of gravity of decisions.

    you can kill people in morrowind and oblivion.

    a good bethesda-like game that comes to mind is kingdom come: deliverance

  • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    6 months ago
    • Detroit: Become Human has some pretty tough decision trees. Not just in how you have to find the options, but even when you only have a few, it’s difficult to choose one because none of them are wrong (or right, for that matter).

    • Papers, Please seems incredibly easy, but then you’re given a choice like “this person doesn’t have a permit but their husband did and they say they will be killed if they have to go back; do you do your job or do you take pity on them?”

    • Jeopardy. The newest one I know of is multiple choice and some of the answers are hard.

    • MGS5? It’s not a choice, but damn do I have to take pause every time I get to the part where you have to put down your entire army while they stand saluting you because they’re infected by vocal chord zombie parasites. You never even talked to these people to get to know them and it’s still like “fuck man these are my friends…”

    • Nelots@lemm.ee
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      6 months ago

      It’s very disappointing that Telltale went down. The Wolf Among Us by Telltale is also great, and, over a decade later, it’s finally getting a sequel some time this year.

  • Laticauda@lemmy.ca
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    6 months ago

    Detroit: Become Human generally has big overarching choices that are more obviously good vs bad, or rather pacifist vs violent and deviant vs machine, but a lot of the smaller in-between choices can make a big difference regarding who lives and who dies, and a lot of them aren’t obvious, especially in Kara’s story line. One in particular that I remember can seem like an obvious “doing the right thing” choice but it actually is a choice that can get several characters killed as a result if you do what seems like the “good person” thing. Getting to the end with everyone still alive can be surprisingly difficult without a guide, and there are a lot of different endings and branching paths depending on a lot of different choices. One character has I think somewhere around 26 separate chances of dying in the story at different points in the game. There’s an achievement for getting all of them lol.

    Heavy rain is similar to DBH but less obvious about having particular good or bad routes iirc. Like it does do the “pacifist vs violent” or “deviant vs machine” style choices, but there are a lot of different choices that can affect the ending and who survives to the end.

    Dragon Age Origins is an oldie but a goodies with a ton of endings and decisions that aren’t strictly good or bad. The following DA games are good too but the first one fits what you’re looking for the most.

    Those are ones I can think of off the top of my head.

  • PraiseTheSoup@lemm.ee
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    6 months ago

    The Banner Saga 1-3 has you leading an army and offers many difficult narrative decisions that don’t necessarily affect the story outcome but absolutely can make or break your next battle or just generally make you feel bad. Battles are turn-bases tactical style.