• juliebean@lemm.ee
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      3 days ago

      but by that point, whoever the inheritors of the account were have probably been paying money and adding new games to it for decades. why would valve destroy their relationship with that customer just because they might still technically have access to some hundred year old games that either don’t even run on modern systems, or might even be public domain by that point?

      • OutlierBlue@lemmy.ca
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        3 days ago

        Because eventually some dickhead like Huffman or Musk will get control and see nothing but dollar signs and completely ruin everything.

    • theneverfox@pawb.social
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      3 days ago

      Nah, because while it would be very easy to implement something like that, it would require specifically doing it. Programmers have 3 reasons for writing code

      It’s cool. It’s necessary. I was told to do it in exchange for money

      (And the secret fourth reason, it just kinda happened. I was building this related thing and I realized it’d be stupid easy to toss it in…I was in a fugue state and I have no idea what I wrote, but it’s some of my best code ever)

      Devs don’t generally care about this kind of thing, and most of the time neither do the business folk. This kind of unnecessary crackdown only comes up when consultants like McKinney, who I’ve recently learned are the reason everything sucks

      • Snot Flickerman@lemmy.blahaj.zone
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        3 days ago

        I was told to do it in exchange for money

        and most of the time neither do the business folk

        Allowing libraries to accrue over generations is something business folk keenly care about because it impacts profits over time.

        It’s literally why they have rules against transferring ownership.

        You can tell yourself it’s for other reasons, but you’d just be lying to yourself about Valve being more benevolent than they actually are. They actually are in it to make money. Being told to do it in exchange for money is pretty much why this will happen.

        Valve, at the end of the day, is still a company even if they’re marginally more consumer friendly than most. (Let’s not ignore that a lot of their “consumer friendly” decisions, like being able to return games, were literally because of laws saying they had to. They didn’t do it out of the “goodness of their hearts,” they did it because in some places they were being legally required to do so.)