mycodesucks@lemmy.world to Lemmy Shitpost@lemmy.world · 7 days agoThrows grenade and runslemmy.worldimagemessage-square136linkfedilinkarrow-up1533arrow-down150file-text
arrow-up1483arrow-down1imageThrows grenade and runslemmy.worldmycodesucks@lemmy.world to Lemmy Shitpost@lemmy.world · 7 days agomessage-square136linkfedilinkfile-text
minus-squaremojofrododojo@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·6 days agobet they aren’t built on LLMs either
minus-squarephx@lemmy.worldlinkfedilinkarrow-up5·5 days agoThere are a few episodes where various people mention putting a lot of time and wish into building holodeck sims. I’m guessing it’s more like having a futuristic version of Unity/UnrealE/etc, with a common asset pool and an AI assisted interface
minus-squaremojofrododojo@lemmy.worldlinkfedilinkEnglisharrow-up2·5 days agodon’t care. the future isn’t llms.
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up1·5 days agoFor budgetary reason, they’re never that outlandish or creative sets, but I really liked the irony of the Captain Proton being a reoccurring thing
bet they aren’t built on LLMs either
There are a few episodes where various people mention putting a lot of time and wish into building holodeck sims. I’m guessing it’s more like having a futuristic version of Unity/UnrealE/etc, with a common asset pool and an AI assisted interface
don’t care. the future isn’t llms.
For budgetary reason, they’re never that outlandish or creative sets, but I really liked the irony of the Captain Proton being a reoccurring thing