tgirlschierke@lemmy.blahaj.zone to RPGMemes @ttrpg.networkEnglish · 6 days agoDual Wielding [Dungeons & Dragons]lemmy.blahaj.zoneimagemessage-square89linkfedilinkarrow-up1473arrow-down15
arrow-up1468arrow-down1imageDual Wielding [Dungeons & Dragons]lemmy.blahaj.zonetgirlschierke@lemmy.blahaj.zone to RPGMemes @ttrpg.networkEnglish · 6 days agomessage-square89linkfedilink
minus-squareGhostie@lemmy.ziplinkfedilinkarrow-up19arrow-down2·edit-218 minutes agodeleted by creator
minus-squareTheMinions@lemmy.worldlinkfedilinkarrow-up17·5 days agoI’d allow this but, I’d let it just be the flat Str score of an attack. Monks get to have their unarmed strike to be special. The prone stuff seems a bit OP. I’d make it a part of Crusher instead.
minus-squareSusaga@sh.itjust.workslinkfedilinkEnglisharrow-up3·5 days agoI think that has less to do with monks and more to do with your players.
minus-squarevithigar@lemmy.calinkfedilinkarrow-up5·5 days agoThat is massively more powerful than a RAW normal action unarmed attack, which does a single point of damage with no other riders.
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I’d allow this but, I’d let it just be the flat Str score of an attack.
Monks get to have their unarmed strike to be special.
The prone stuff seems a bit OP. I’d make it a part of Crusher instead.
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I think that has less to do with monks and more to do with your players.
That is massively more powerful than a RAW normal action unarmed attack, which does a single point of damage with no other riders.
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