I’m talking more along the lines of, having simulator games where you work in a supermarket and you get to cause as much mayhem as possible. Not in terms of just simply killing, but more like, being a very disgruntled worker in a very annoyingly noisy environment with shitty customers. That game doesn’t exist to me and I wish it would.

Instead, we get more simulator games where you’re at the service of the people. That’s going backwards, if you ask me.

Also, I don’t remember asking for armchair psychologists to come here and start dropping unasked thoughts about how to best relieve stress. Check those at the door.

  • Ryoae@piefed.socialOP
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    10 days ago

    If anything, Josh showcases to us that the games he breaks or gets creatively chaotic in, are games we should avoid. Some of them anyways, like a lot of those awful simulator-based games. I don’t know why anyone in the world would think we would need simulator-based games on already menial IRL work. I would just get PTSD if I was forced to play those games like they expect me to.