• Grimy@lemmy.world
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    11 hours ago

    He’s framing it as if the overall effect is bad. Game engines have been a serious boon to the industry. The good massively outweighs the bad.

    • Clent@lemmy.dbzer0.com
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      8 hours ago

      The good massively outweighs the bad.

      That’s your opinion.

      I know I have stopped purchasing as many games because the average quality has tanked.

      • Grimy@lemmy.world
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        7 hours ago

        59% of games sold on steam either use unity or unreal. Not released, but sold. I think it’s the general opinion and you’re an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine.

        Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don’t play indie games, you have bought unreal or unity games even if you buy less in general.

        And yes, that means 10% account for 40% of sales but it’s no suprise since having your own engine and a big budget go hand in hand.

        It’s absolutely insane to actually think we are worse off. Would you rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage titles that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren’t even affecting anything.

        Here are the stats if you are interested. https://www.creativebloq.com/3d/video-game-design/unreal-engine-dominates-as-the-most-successful-game-engine-data-reveals

          • Grimy@lemmy.world
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            5 hours ago

            Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn’t somehow lead to better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. “Cool story”, lol.