Fascists, Racists, Transphobes, Terfs, Homophobes can fuck off.

  • 3 Posts
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Joined 3 years ago
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Cake day: February 22nd, 2022

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  • It’s a lot of work. I’m in a similar boat. I’ve been self teaching myself how to program in various languages and working as a Fullstack developer at a very small startup.

    While I’ve learned alot, there’s always more to learn and finding direction is a challenge you’ll hit many times over if you stick with it.

    Right now I’m reviewing various Open Source Projects I could contribute to as I know ultimately this will make me a much better developer. There are so many CLI and web development tools I use that I’d like to expand on but will require a marginal jump in my skills. Here are a few examples:

    • Add a feature to the rTorrent client that would allow it to torrent over i2p
    • Expand the amount of tools available within the SolidJS framework ecosystem to be competitive with React’s ecosystem.
    • Create a HTTP server in Rust that has feature parity with Golang’s Caddy
    • Add a feature to AntennaPod akin to YouTube Sponsor block that would allow for user contributed timestamps to facilitate auto skipping of ad mentions in podcast episodes.

    I also am slowly working out plans to learn enough about Rust and browsers to recreate the terminal based browser Links in Rust.

    But these are all just me spitballing. In truth, my skills aren’t quite there yet and the amount of time to get there for each one of these is a lot. So I have to choose wisely and dive in deep on the project’s codebase, probably for at least a year or more to make headway. But this is the mindset I think might help you. Look into the software you use a lot or like the concept of. Figure out how you’d like to improve it or add to it. Reach out to the developers of said software however you can, either make your case for the improvements you want to make or just help out on something they want to do with the software. Learn, listen. Rinse and repeat.

    Hope this helps a bit.







  • Damn…this looks really good actually. I’m sad to day I never heard of cohost until now. But I’ll admit I just identify with the founder’s sentiments around the tech industry, and their strict adherence to moral values around how a platform like that should interact with their users. I wish their developers all the best in looking for new work.


  • Damn…this looks really good actually. I’m sad to day I never heard of cohost until now. But I’ll admit I just identify with the founder’s sentiments around the tech industry, and their strict adherence to moral values around how a platform like that should interact with their users. I wish their developers all the best in looking for new work.




  • Thank you for such a well laid out response and the research to back it up. I rarely see people approaching the subjects of pedophilia, and how best to treat pedophiles, rationally and analytically.

    It’s understandable considering the harm they can cause to society that most can only ever view them as nothing more or less than monsters, and indeed, those that are incapable of comprehending the harm they cause and empathizing with those they could potentially cause or have caused harm to, are IMHO some of the more loathsome individuals.

    That said, I think too often people are willing to paint others whose proclivities are so alien and antithetical to our own as not only monsters, but monsters that aren’t worth understanding with any degree of nuance, that we ultimately do ourselves and future generations a disservice by not at least attempting to address the issue at hand in the hopes that the most harmful parts of our collective psyche are treated palliatively to the best of our ability.

    Your annotated sources indicate that there is not nearly as clear a path forward as detractors to the “pedophiles are simply monsters and there’s no reason to look into their motives further” would like to believe, while also, by the nature of the existence of the attempted treatments themselves, points out that there is more work to be done to hopefully find a more lasting and successful rate of treatment.

    Like many of the psychological ailments plagueing societies today, you cannot simply kill and imprison the problem away. That is always a short term (albeit at times temporarily effective) solution. The solution to the problem of how to greatly reduce the occurrence of pedophilia will ultimately require more of this kind of research and will require more analysis and study towards achieving such ends.

    Again, I thank you for your nuanced post, and commend you for taking your nuanced stance as well.









  • Xenogears for the PS1 had one of the best combat systems I’ve ever played. Tied with Star Ocean 2 for the PS1. There’s a remake which I think they overhauled the combat system, so I’m not sure if it still is as good as the first edition, but the customizability was amazing.

    After that Grandia was fun, but I played it far less than the aforementioned, so have less to say. Chrono Trigger was very good for what it was, and IMHO was only matched by FF6 in that category (heavy turn based combat systems). Chrono Cross is an honorable mention in that category as well.

    Lastly, very recently the Sea of Stars game had a very good combat system.

    Ultimately these games have great stories, and that’s all I really cared about, but the combat systems could either make or break the monotonous grind to get to the plot points, so they had to be at least decent to make the games playable.

    I highly recommend any of these games. Chrono Trigger in particular is highly regarded as possibly the greatest JRPG of all time, and personally I’d put Xenogears at 2nd place, with Star Ocean 2 at 3rd. But I might just be nostalgic.