• 13 Posts
  • 345 Comments
Joined 2 years ago
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Cake day: October 6th, 2023

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  • Aside from bug/issue spam where maintainers are stuck dealing with bogus problems raised by LLMs and posted by lazy humans, I don’t think there ought to be an issue. Maintainer burnout is no joke though; a bad day topped off with a bogus bug report might be the straw breaking a camel’s back.

    The other issue is licensed code with stricter copy left protections can be stolen for training data and unwittingly regurgitated into a code base elsewhere. Unfortunately this would require lawyers to actually bring these cases to court, which is not happening at the moment. Seems more manageable as an issue though since there is a path to resolving it. I think I need to make an EFF donation to help with that process.







  • The steam version of Cyberpunk is slightly different to the GOG one because CD Projekt Red gave Valve previewed access to the code to ensure it would work with Proton. That said, I’m not sure why any changes have not been rolled into the GOG release.

    What you are describing sounds like a memory leak or some kind of graphics option causing problems. Could the game be using a feature that your graphics card drivers are configured to use?