![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.ml/pictrs/image/CJ7moKL2SV.png)
This is dangerous
Well, they say you do have to be over 18 to use Concepts
C++: Nuh, uh …
template <typename T>
concept Crackable = requires(T obj) {
{ obj.crack() };
};
auto crack(Crackable auto& nut) {
nut.crack();
}
Has “laying off staff to focus on AI “ become a common euphemism for “we hired too many people”?
If you’re using Steam then you could try adding PROTON_LOG=1 %command%
to your launch options for the game. This will output a log file into $HOME/steam-$APPID.log
($APPID
will probably be 823130
in this case). This log file might show why the game isn’t starting. You could even post this log file here as a pastebin link to see if anyone can help diagnose if you’re unable to see anything obvious.
The pfp is goofy af. It stays 😂
Does this compile with -Wall -Werror
? (might not be an option if your dependencies’ headers contain warnings)
Looks like it may be embedded code for a SoC or similar. The only things I can think of is that the tool chain you’re using maybe non-standard… or you’re invoking the dreaded Undefined Behaviour somewhere :(
Clang won’t tell you if you’re missing a return statement.
Is this C++? Have you got some code examples?
I’ve been writing C++ for 20+ years and the last compiler I encountered this with was Borland’s. In the late 90s.