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Cake day: June 13th, 2023

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  • Yeah, it feels like the entire time he’s really trying to link these games to actual deaths during war that seems pretty tenuous, largely due to his own “ick” factor that “his thing” is being used by the military.

    The section in the middle where he essentially asks all his interviewees basically “have you killed anyone” is pretty awkward. Like, of course these people don’t really want to talk about that. Nobody wants to go around thinking they’re directly responsible for preventable deaths. It’s like he wants someone to just say “Am i the baddie?” like that Mitchel and Webb sketch.

    It also completely glosses over the way that “play” is often just training for something more violent. Tag is a fun game until someone brings a knife. But there’s a world of difference between “you sunk my battleship” and the Bismarck. It’s like he’s somehow taken the stance that video games cause violence in the most roundabout way possible.

    It’s a shame because the video is good but it could be so much more interesting diving into examples about how these games actually work and are used instead of hemming and hawing the whole time over his imagined Cluedo to murder piperine.







  • Custom keyboards took off because of mechanical switches. Back in the day people wanted mechanical switches because they last longer than membrane ones, and so you wound up with a bunch of companies producing relatively easy to manufacture mechanical switches. Those switches all felt and sounded a little different so you got people who wanted a specific feel and sound and it grew from there.

    There hasn’t really been the same push with mice because even really cheap ones work really well. Optical sensors are way harder to produce than key switches, and while there are a few different ones on the market other than dpi and polling rate they kind of all act the same - it kind of either tracks right or it doesn’t. There’s no differentiation unlike switches that are “tactile” or “linear” or “scratchy”. And because of size restrictions you can’t really have the same kind of switches as keyboards use for the buttons. And unlike the really niche keyboard people who do their own PCB and machine their own case, making a good mouse on your own from scratch is way more difficult. They’re weird shaped and it’s much more difficult to change things like optical tracking algorithms compared to macros on a 40% keyboard. You can do a run of 100 super niche keyboards and make it work, but just the injection molds for one mouse mean you need to make 10000, which stops it being a project and makes it a business.

    There are premium mice manufacturers, but in general they either are going super light, super ergonomic, or super functional - and honestly they have a hard time competing with a company like Logitech that can produce really similar features for a fraction of the cost and have a decent reputation to boot.


  • I believe you can change the scaling algorithm obs uses? Right click the source and go to “scale filter” is what Google is telling me, not at a computer right now. I think it defaults to bicubic which should be ok though? The switch does its own internal scaling a lot of the time and that can look pretty bad though, but unless you get into some serious shenanigans that’s basically baked in.





  • To be fair I’d call it a wash. Bedrock fixes a lot of weird stuff like quasi connectivity and being able to push things like chests with pistons but also introduces it’s own bugs like weird timing things and randomly taking fall damage. There’s also weird differences like being able to do things with cauldrons or just like minor texture differences that they are slowly bringing into sync.


  • Because Bedrock runs on phones, tablets, consoles, and a host of other random crap, and does so relatively well. Because of that the install base and playtime especially among younger players is actually massively skewed toward Bedrock being the more used. Add to that rumors that the Java codebase at least was a terrible mess, and the performance issues Java edition still has to this day and it’s no wonder they wanted to do a full rewrite, especially after having to make things like the console editions and even one for the 3DS.

    The windows launcher is annoying though.


  • Yeah newsprint would be a pain in an inkjet depending on exactly what it’s like. It might not even be much thinner, it’s often a little “fluffy” so it can be printed fast.

    If you take it in somewhere and get it spiral / coil bound that’s probably your best bet if you don’t want to do a binder. You can do it yourself but you basically need a little desktop machine to do the punching which is annoying unless you’re doing it regularly.

    Traditional hardcover probably won’t work for you. That involves printing a bunch of booklets called signatures then sewing them together and it’s a whole thing. Basically there’s a reason well made hardcover books are expensive.

    You could do perfect or tape binding pretty easy though. Essentially you glue all the edges to a backing and then wrap a cover around it. It works ok for low usage, but if you want it to lay flat or hold up to abuse you’ll have problems. You can kind of mitigate that by using a gpod spine backing but it’s not a perfect solution. If the copy you have isn’t already laid out for printing it may be worth it to edit it a bit so the contents are farther from the spine if you do that, but it makes printing a bit more complicated.


  • So, I’ve never pirated a book but I do have some printing and binding knowledge, so some of this might be off base.

    If the original book isn’t fully chungus it’s probably printed on a low weight newsprint, a low weight coated paper, or something weird like vellum or scritta. Problem is most of that is going to be specialty and only really available in rolls or large sheets through a distributor.

    Most of the thinner stuff you’ll be able to find in sheets has become a thing with fountain pen lovers. Look for Tomoe River or Bank paper. They are in the 50gsm range and should be a bit thinner than normal 75ish gsm copy paper. It’s going to be way more expensive than normal printer paper but it should be thinner. The other issue is actually getting your printer to reliably print on thinner paper. Home printers, especially inkjets, really don’t deal with thin paper particularly well. Lasers usually do better since they tend to use a different paper pickup and path, but they can still have issues.

    Your printer should have a thin paper setting to reduce the amount of ink that it uses so you don’t get as much bleed. The other thing you’ll have to look out for is that those papers will take longer to dry than normal paper, so if your printer has a drying time you’ll probably need to set it as high as it will go. You might even want to wait a day before flipping it over for the duplex print. Which you definitely should some that will literally halve the size of the book. It will probably be fine anyway since this is likely a multi day project just given how long it will take to spit 1000 pages out of an inkjet.

    Unless you absolutely need to have the whole thing with you all the time, I would consider printing it in volumes. Even if you duplicate sections like an index or glossary or reference section or whatever, you’re still probably going to have a lot less trouble and maybe spend less.