

FOSS will always be incompatible with capitalism. There is no incentive for the capitalist class to pay for the open source they consume.


FOSS will always be incompatible with capitalism. There is no incentive for the capitalist class to pay for the open source they consume.
Consider Debian without a GUI (i.e. “headless”) if you are setting up a new device in the future. There’s no reason you can’t run mint or mint DE for a server, and the presence of a GUI on the install is not significant for self hosting unless you are pushing the limits of your hardware. The differences between mint and Debian when it comes to how all the kernel bits and service configurations are set up aren’t going to be significant for most casual self hosting situations.
But for now, just keep doing what you are doing. Make changes when you move hardware, that way you can test some stuff out on the new hardware while keeping your current setup running.


I’m looking forward to the day LMDE just becomes the only Mint flavor and they ditch the Ubuntu middleman entirely. They haven’t said thats their goal with LMDE, but given the trend of other distros swapping to Debian from Ubuntu (VanillaOS as another example), it wouldn’t surprise me.


Anthropic may avoid saying the dumb things OpenAI says, but do not mistake that for being a better company/product. Amodei is still out to eliminate all jobs and has a history of being just as self-serving as Altman.


Steam deck hasn’t sold that many devices compared to PlayStation, switch, or xbox. Wildly successful for what it is? Yes. Was it ever going to become a significant % of all gaming consoles? No.


It can handle normal paper sheets too


Fwiw I was avoidant of arch for a long time and took the deep dive a few years back. I’ve really not had to do any more debugging work than I have to with Debian (which I’m also a fan of and use).
EndeavourOS helps a lot with smoothing over the possible gotchas and my machines with it tend to run steam games (proton or native) out of the box the majority of the time.


For what its worth, many package managers support some method of exporting a list of installed packages to a file (or in a way that can be easily piped to a file), and its not difficult to pipe a file of packages into a shell loop to get the behavior as described.
Native support in the package manager would be nice, sure, but the Unix philosophy of providing tools that can easily augment each other to solve problems means this is generally a trivial thing to implement by anyone in a way that works best for their use case.
Also Zen exists, which is a Firefox fork that implements the concept of Arc
This isn’t exactly the type of work tons of astronomers are doing, nor does it cut into their jobs. Astronomers have already been using ML/algorithms/machine vision/similar stuff like this for this kind of work for years.
Besides, whenever a system identifies objects like this, they still need to be confirmed. This kind of thing just means telescope time is more efficient and it leaves more time for the kinds of projects that normally don’t get much telescope time.
Also, space is big. 150k possible objects is NOTHING.


I use it with etesync, but there are plenty of caldav and other sync options available.


If the split is going to be a longer term thing, I like to run 1 group at a time and have the players who are not in the split group run temporary characters or NPCs. Usually those are something like MCDM Followers/Companions or just simplified PC characters so that there isn’t much of a learning curve, but it just depends on the people at the table.
If the party already has bunch of followers or NPC friends, it’s really easy and people seem to enjoy taking the reins of their favorite NPC’s for a few sessions. It’s also a nice chance for players who like trying our different builds to have a small timeline to try something out with an NPC, and it adds the bonus of shared worldbuilding.
Once the first group is finished, we swap roles and pick up the second group.
Its best to keep this limited in scope, make sure its not more than a few sessions per group, and to only employ it occassionally.
However, if it’s only for a part of a session, I go for the A/B storyline in a TV show strategy and tend to verbalize the “camera” a bit more, especially if it makes sense to give some subtle progress hints to the other group so they don’t feel the need to worry too much about metagaming. If one group in in combat while the other isn’t, I’ll switch back to the non-combat group after every round or two. Gives everyone a little more time to get their bearings in a reduced party size and makes the combat action feel a little more intense with some good ol’ tension and release.
“OK, as Jimothy unlocks the door and peers inside, it’s dark and will take a moment for their eyes to adjust. Swords McGee, watching Jimothy’s back, nothing seems out of the ordinary from the perception check, but he does see a flash of orange on the northern wall of the compound where your friends should be at, followed by the distant, unmistakable crack of your allies fireball spell.”
“back to the rest of the group, Bobby Fireballs finished up last round by blowing up the guard station, top of initiative, the guard captain…”
It doesn’t always go that smoothly, but you’d be surprised how easy it can be once you get in the rhythm of when to change cameras. Its also very important to briefly summarize a hook when changing cameras to transition everyone elsewhere.
If it makes more sense to stay with one party for the entire combat, I’ll usually hand over a few monsters to the non-participant players so they have an opportunity to be doing something, if it makes sense.


National debt doesn’t work like consumer debt bud. Learn some economics. Nor is the trump admin actually using it to pay down the debt.
Anyway, defunding the NOAA to pay off the national debt is like skipping a coffee, once, to pay down a mortgage on a house.


There are some detailed instructions on the docs site, tho I agree it’d be nice to have in the readme, too.
Sounds like the dev was not expecting this much interest for the project out of nowhere so there will def be gaps.


Good to know. I only lost about 30 out of 5000 or so going from Spotify to Tidal. Seems like the catalog gaps for both Tidal and Quobuz have become less of an issue over the last few years.
The big annoyances were some playlists with orchestral and jazz albums that I had to find again via slightly different album names, but those are a mess on any platform due to re-releases and compilations being chaotic enough in that space as it is.
I’ve heard (annecdotaly) that Quobuz is much better for orchestral and instrumental music in general. Spotify wasn’t great for it. Tidal is a bit worse, but far superior than Spotify for Jazz at least.


I’d rather have it in my desktop workspace than nested in a web browser, plus it can integrate better with native media API’s for media buttons, notifications, and other items being aware of the audio, which the tidal web app doesn’t do out of the box.


Yep! It’s a good app overall, even has some improvements over what is shipped on macOS.
https://github.com/Nokse22/high-tide is new and promising for a better experience overall. I’d always prefer native over electron.


Absolutely! It works fairy well. A little clunky since the Linux support is bolted on after, but it’s not noticeably worse than the macOS experience. The extra options it offers over what tidal ships to macOS are also nice.
These non-native electron apps are all kinda junky for native music listening anyway. (This is a problem with Spotify’s desktop app as well)


Tbh, podcasts through a “storefront” is a poor way to experience them. It’s meant to be decentralized via RSS feeds. Tho having some cross-device metadata about what you’ve listened to is definitely helpful.
I’ve been using Pocket Casts for a long time for that more refined experience and ease of use between listening devices. Their new owners are ethically complicated nowadays (Automattic), and the cost for their pro features is a bit high unless you are a podcast fiend (I was grandfathered in from their old mid-2010s pricing scheme that was pay once/own forever), but it’s a good app (for now).
The pittance that most of these companies do contribute is in no way a fair share of the profits they reap from using FOSS.
Valve is an exception to the rule.
You’re arguing that the factory owner giving a few bucks to someone who produced a tool that improved productivity of the factory is somehow a just compensation.