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Joined 2 years ago
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Cake day: July 3rd, 2024

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  • I’ve been there. It’s hard. Please continue to be idealistic about the potential of people. Balancing hope against grounded expectations is a worthy goal though.

    If you (not you specifically) already believe that you are a good person, will you continue to work to be a good person? I know that for me, I feel better believing that I am not actually good, but that I’m trying to be. I feel that holding on to that idea will serve me best. And it doesn’t hurt to remember that other people are also often just trying to be that better person in their own way (or at least I hope most are, some obviously don’t consider it at all). Of course people will disagree about what that looks like for themselves and others. Empathy isn’t an end or a given, it’s constant work.


  • You’ve never really spent much time with infants and young children have you? Empathy is a skill we learn in order to survive in our social system. It is not something we are born with. We are born as bundles of pure self without any sense of other things as independent things that exist even when we can’t perceive them (let alone other independent selves like us). As we mature, empathy is a choice we cultivate in our selves. I may believe that most people are basically good (or want to be good) and everyone has the potential to be good, but no one is born “good”. When we are born, good and bad are concepts that have no meaning to us beyond what is good or bad specifically and only for ourselves.



  • Admiring artistic fashion choices by people that often make other kinds of popular art and denouncing the reactions of misogynists attempting to demean and dehumanize those artists simply because they are women are two VERY different things. What’s sadder is your “both sides” reaction to a clearly toxic attitude vs. people exhibiting art through fashion.


  • The song wasn’t worried that the drink would make you sick. The song is about common items being used to treat a variety of aliments. Scurvy? Eat a lime. Headache, probably from dehydration or low electrolytes? Coconut water will fix that. Hungover? Coconut water and lime is actually a great tasting way to start feeling a little better. This song is like the saying “an apple a day keeps the doctor away” with a catchy island beat.

    Also, if you’re not already familiar with Harry Nilsson. Go check out his stuff. Great singer and song writer. His music in the movie “The Point” absolutely shaped my perspective on the world as a child and it’s themes continued to resonate throughout my life.


  • Difficult to do it in a way that is physically consistent with a camera lens/sensor.

    That’s really not true at all. Lots of photo software has precise metrics on a multitude of actual camera lenses specifically to compensate (remove) for the inherent optical properties of said lenses. Using those same metrics to mimic the optical properties of those lenses, rather that remove them, is also fairly common. The optical properties of the sensors are obviously also well known, otherwise digital photography simply wouldn’t work. This photo may or may not be AI, but the existence of blurring neither proves nor excludes either possibility.







  • The 1900s would still only be like 1909 at the latest. You’ve got too much precision and called out the wrong decade. This floppy form factor was invented in 1981, peaked in popularity and was replaced by CDs by 2000. Spanning 2 decades in the late twentieth (20th) century, not the late 1900s. See the difference in the number of digits? That difference in the number of stated digits is significant.



  • It was happening long before TMNT. Transformers, He-man, Teddy Ruxbin, Gummie Bears, She-ra, Care Bears, etc. I’m no expert on which was the first, but I’m sure that the kids that watched it would be too old to really get into TMNT once that IP hit the market. TMNT wasn’t even really inspired by toys, the comic was first, they just heavy exploited the toy market later. Shows like Care Bears and transformers were created specifically to sell toys as opposed to designing toys to sell a show.