RavindraNemandi@ttrpg.networktoRPGgreentext@ttrpg.network•Problem player kills new campaign by being a creep
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10 months agoSetting aside the table drama which is the main point of the post, can I just say I love the idea of using a gift economy in a ttrpg? That just sounds so interesting as a more complex incentive to do quests and favors than coin. I might steal that for my own game lol.
I think its the short bangs. They look kinda bad but honestly not that bad