

Haha! There’s thankfully not enough money in TTRPGs for Nintendo to care.


Haha! There’s thankfully not enough money in TTRPGs for Nintendo to care.


Getting rid of excess rupees is the real strength of the Malo Mart magic armour.
Doesn’t make him not ace.
I had to use one of those hex wrenches to fix my shower a few months back. It definitely felt like vindication.


It’s a small part on the German border which we got as compensation for WWI. It has a population of roughly 80.000 people, less than 1% of the Belgian population. The two main languages are Dutch (60ish %) and French (40ish %), but German is technically a national language.
I suspect that people in Flanders encounter way more Germans than German-speaking Belgians.
Can’t speak for the Netherlands, but here in Belgium the first thing anyone thinks of when you speak German is the war. I know I’m not supposed to mention it…
That being said, German usually sounds like angry Dutch to us, so I guess we both agree on where we are on the funny-angry spectrum.
Also, most of your examples are more common in the Netherlands, which are definitely further along the funny axis.


Haha! That one’s for the champion, where it should hopefully be a bit less of a surprise.


It’s just those 6. Keeping the list small was a deliberate choice to keep things manageable. These are just here to give some Gym Leaders a Pokémon not normally found in the wild in the hopes of making them a bit more interesting.


Ha, weird, thanks for pointing it out!
Also, a small heads up: the most recent version fixed an issue with TM25 Thunder which slipt in at some point. Some of the Pokémon sheets incorrectly showed it as available or unavailable.
And since nobody’s going to check this comment chain anyway, here, have some extra Pokémon:
https://heavenlyspoon.wordpress.com/wp-content/uploads/2025/10/new-pokemon.pdf
These are part of a companion book I’m working on with a suggested gym for each of the 50 TMs and a couple of pre-designed regions.


It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops.
And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.


Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit.
I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It should be good now, I hope.
I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.
I don’t know of any television series, but Maple from Zelda Oracle of Seasons/Ages eventually swaps out her broom for a vacuum cleaner:



Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!


Version 1.2 is up! It should include fixes for everything you pointed out. There’s a short overview in the Version History.
Some design clarifications:
Thanks for the thorough read-through, I really appreciate it!
And lovely to hear that you’ve got a group together! I’d love to hear how it goes!


Oh wow, thanks a lot! I guess I know what I’m doing this weekend.


It is an ancient being, so probably? If it helps, it now has a blue one and a small one to keep it company in its old age.


I figured out what happened, apparently the Vileplume sheet snuck onto my Pokémon sheet template. It should be fixed now.


Weird! I don’t know how that happened, can you give a page number for where it shows up?
And yes, please share any typos you find!


Just replying to let you know that I’ve changed move to Move whenever it’s not referring to movement and that I’ve changed Paralysis to the easier option of not being able to move this round and next round. It definitely plays differently, but it’s quicker and should hopefully be easier to understand!
They’re like the only ones making actual money with TTRPGs and even then they need Magic to keep themselves afloat!