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Joined 1 year ago
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Cake day: June 19th, 2023

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  • I hate to say it, I think you might be in the minority here.

    My take has always been that D&D isn’t an adversarial game - the DM isn’t trying to ‘win’, they’re just trying to keep things entertaining for the players.

    The trouble with random is that it doesn’t always follow story beats, and doesn’t always feel fun.

    A big boss not getting any hits in due to bad rolls deminishes the perceived threat, and the ultimate value of the victory. Stupid zombies that just won’t stay down despite the fact that everyone is now bored with them can easily be kept down.

    As long as you know when to do it, it can be super useful for everyone.