Today on “the gamedev community literally can’t catch a break”…

  • Gloria@sh.itjust.works
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    9 months ago

    Unions. If we want to stop the suffering of exploited game developers while the gaming industry rakes in more money than the movie- and music industry combined, we should push hard for unions to protect the well being on creative potential of these workers. Idgaf if EA loses 10-25 million a year to additional wages. That money belongs to the workers in the first place.