For months, players have been complaining about high rents in the city-building sim. This week, developer Colossal Order fixed the problem by doing something real cities can’t: removing landlords.
For clarity, my understanding is that landlords in the game basically live rent free. Some of the buildings spawn with low numbers of apartments, so if you had a building with two apartments, 1 would be a landlord and the other tenet would pay x2 the rent.
So effectively they’re changing from having local landlords to instead paying rent to a distant landlord.
For clarity, my understanding is that landlords in the game basically live rent free. Some of the buildings spawn with low numbers of apartments, so if you had a building with two apartments, 1 would be a landlord and the other tenet would pay x2 the rent.
So effectively they’re changing from having local landlords to instead paying rent to a distant landlord.
That first system sounds accurate to life, and the second like property taxes.