The model, called GameNGen, was made by Dani Valevski at Google Research and his colleagues, who declined to speak to New Scientist. According to their paper on the research, the AI can be played for up to 20 seconds while retaining all the features of the original, such as scores, ammunition levels and map layouts. Players can attack enemies, open doors and interact with the environment as usual.
After this period, the model begins to run out of memory and the illusion falls apart.
I’m pretty sure that screenshot is from the video. The zombieman has no feet
Possibly fair. I’m pretty sure I’ve seen that exact screenshot used in other articles about Doom, but I’m not enough of a Doom nerd to be sure.
There’s a decent writeup over at Pivot-to-AI that looks at the paper as a whole in more detail.