- cross-posted to:
- rpgmemes@ttrpg.network
- cross-posted to:
- rpgmemes@ttrpg.network
ITT: People who don’t understand that this is a joke and not a game anyone is expected to actually play.
Well I thought it looked rather interesting and fun. The role playing comes from someone agreeing to take the role of Byron and acting things out with the group.
I can see this being the framework of a great drinking game
I’ve never understood these 1-page RPGs that just involve rolling a die to determine an event from a list that modifies scores, over and over. Where’s the roleplaying? Where’s the agency? I love a good short RPG but this just feels like a number generator with no story attached.
Seems like a fun tongue-in-cheek thing to give one of your players inside another campaign to determine how their time with lors Byron went.
Which is something different than a RPG…
I was thinking I must have missed something because I feel the same way. If a dice-rolling machine can play the game then what’s the point (I’m looking at you, snakes + ladders)
Yeah this is the opposite of “player agency” which is the whole point of RPGs.
Yeah this is the opposite of “player agency”
And now you know what it was like to be one of Lord Byron’s ladyfriends.
Randomness is the opposite of player agency, yet is still a core part of most RPGs.
This one pager has zero role playing though, and is barely a game. It is clever and funny as a concept though.
I’d disagree with that. Randomness is orthogonal to player agency. Both can exist at once.
Scandal: 10 Masterpiece: 6 Stress: 9
Barely wrote anything 10/10
I dunno about a fun game to play, but it’s a really neat way to explore Markov chains!
This needs some role playing decisions added to be a role playing game. Like adding a first step of the player choosing something that has a small chance of adding +1 to a category and then doing the listed tables if it isn’t successful.