• jbrains@sh.itjust.works
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    8 months ago

    Wow. I love that story and I’m glad nobody was hurt.

    I wonder whether that happened as a result of unexpected behavior by the pitching machine or an incorrect assumption about the pitching machine in that coworker’s tests.

    I find this story compelling because it illustrates the points about managing risk and the limits of testing, but it doesn’t sound like the typical story that’s obviously hyperbole and could never happen to me.

    Thank you for sharing it.

    • ChickenLadyLovesLife@lemmy.world
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      8 months ago

      It happened because the programmer changed the API from a call that accepted integer values between 0 and 32767 (minimum and maximum wheel speeds) to one that accepted float values between 0.0 and 1.0. A very reasonable change to make, but he quick-fixed all the compiler errors that this produced by casting the passed integer parameters all through his code to float and then clamping the values between 0.0 and 1.0. The result was that formerly low-speed parameters (like 5000 and 6000, for example, which should have produced something like a 20 mph ball with topspin) were instead cast and clamped to 1.0 - maximum speed on both throwing wheels and the aforesaid 125 mph knuckleball. He rewrote his tests to check that passed params were indeed between 0.0 and 1.0, which was pointless since all input was clamped to that range anyway. And there was no way to really test for a “dangerous” throw anyway since the machine was required to be capable of this sort of thing if that’s what the coach using it wanted.