• FaceDeer@kbin.social
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      1 year ago

      I hate these filthy Neutrals, Kif. With enemies you know where they stand but with Neutrals, who knows? It sickens me.

      Here’s the SRD entry for the spell. It definitely nukes the neutrals.

      The evil equivalent is Blasphemy, which nukes all non-evil creatures. Yes, the neutrals get it from both sides.

      Then there’s Word of Chaos and Dictum, the Law and Chaos equivalents of those Good/Evil spells. Neutrals, believe it or not, death!

      Pick a side, you neutral scum!

      • VindictiveJudge@lemmy.world
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        1 year ago

        Here’s the SRD entry for the spell. It definitely nukes the neutrals.

        Which is kind of horrifying because most of the population of any given setting is supposed to be neutral. The average commoner isn’t so greatly committed to following airtight moral codes that they’ll ping on a detect whatever spell, whether that’s good, evil, law, or chaos. Cast that on a crowd of randoms and you’ve probably wiped out three quarters of them.

        • FaceDeer@kbin.social
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          1 year ago

          It was a bit different back in the 3rd edition days, “good” and “evil” were slung around a bit more liberally. I believe it wasn’t until the 5th edition when they introduced the “unaligned” state, which is sort of “neutral but without the commitment”, and assumed most average folk were unaligned.

          Presumably before the high cleric casts Holy Word there’d be a festival ahead of time in which people are given plenty of opportunity to donate to good causes (ie, the Church) to crank up their good meters before being “tested.”

        • Bizarroland@kbin.social
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          1 year ago

          I feel like the average townsperson would sit between neutral good/lawful neutral.

          Implementing a system like that would kill a lot of innocent people and the occasional guilty person.