• troed@fedia.io
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    15 days ago

    Our framework outpaces orbital velocity by 9 times on a consumer GPU

    I’m sure that nomenclature is obvious with their intended audience but am I confused right now

    • ExFed@programming.dev
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      14 days ago

      I’m pretty sure they’re trying to say that, if you were to realistically simulate orbital mechanics, the framework generates terrain 9 times faster than the player could reveal new terrain via orbiting, making it possible to calculate at runtime.