B3_CHAD@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 1 year agoCan they even track pirated installs ?lemmy.dbzer0.comimagemessage-square17fedilinkarrow-up17arrow-down10
arrow-up17arrow-down1imageCan they even track pirated installs ?lemmy.dbzer0.comB3_CHAD@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 1 year agomessage-square17fedilink
minus-squareYote.zip@pawb.sociallinkfedilinkEnglisharrow-up4·1 year agoNow I can finally download a game 100000x to bankrupt a game company, just like they always said we could.
minus-squarekniescherz@feddit.delinkfedilinkEnglisharrow-up2·1 year agoWell you would just have to download it once. But install it 1000000 times. Sounds like a lot of work.
minus-squareL3ft_F13ld!@links.hackliberty.orglinkfedilinkEnglisharrow-up1·1 year agoNot if you automate it with a good script and run it on a few machines at a time.
minus-squareGrimpen@lemmy.calinkfedilinkEnglisharrow-up1·1 year agoVirtualization is the key. Multiple VMs, installing, uninstalling, reinstalling.
Now I can finally download a game 100000x to bankrupt a game company, just like they always said we could.
Well you would just have to download it once. But install it 1000000 times. Sounds like a lot of work.
Not if you automate it with a good script and run it on a few machines at a time.
Virtualization is the key. Multiple VMs, installing, uninstalling, reinstalling.