• TheGreatFox@lemm.ee
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    1 year ago

    According to what Unity reps said elsewhere, they have no way of knowing what’s a bought install, what’s a demo, what’s a charity bundle, what’s a pirated install, and what is someone loading a webpage with a WebGL program integrated (every page view = 1 install).

    Instead, they want to estimate how much people owe them. Using secret methods with no accountability.

    • strawberry@artemis.camp
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      1 year ago

      “according to our extensive research, when we multiplied how much we like you by fuckall, you owe us 20000”

  • Yote.zip@pawb.social
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    1 year ago

    Now I can finally download a game 100000x to bankrupt a game company, just like they always said we could.

  • Hot Saucerman@lemmy.ml
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    1 year ago

    It would mean every Unity game was not-so-secretly shipped with code that phones home to the Unity company upon install.

    Either they’ve been egregiously spying on gamers for years (and by extension, game developers using Unity have just been fine with that), or they’re lying through their teeth.

    • EddyBot@feddit.de
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      1 year ago

      Unity includes telemetry for some time
      I believe you can’t actually disable the telemetry (or Unity intro logo) in the “free” version

  • Ananace@lemmy.ananace.dev
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    1 year ago

    I love their response to (paraphrasing) “Are you going to do another Darth Vader and alter the deal on us in the future?” - “Oh yes, potentially every year.”

    • Malgas@beehaw.org
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      1 year ago

      Is it just me, or does “we have a proprietary data model that calculates…” sound an awful lot like “we have no actual method of tracking that”?

      • Ananace@lemmy.ananace.dev
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        1 year ago

        To me it sounds a lot like “We don’t really want to answer that question, so here’s a bit of technobabble to ease your mind.”

        I mean, writing your own linked list in C and then summing its values could be considered as having “a proprietary data model that calculates”, but it has basically nothing to do with the question on how they track such things, just hints that they’re not using an existing - and proven - tracking method.

        To clarify; they took the question “How are you tracking installs” to mean “With your tracking data, how are you counting installs”, and then basically answered “We add the numbers together”
        This is a complete non-answer, and it seems to suggest that their actual tracking method is likely unreliable.

  • redimk@lemmy.dbzer0.com
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    1 year ago

    They can obviously track pirated installs.

    They use computational predictions and quantum mathematical calculations through a software called trust me bro.

  • PixeIOrange@feddit.de
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    1 year ago

    All points made in that post are LMAO.

    They estimate the installs. Or least thats what remains between they wont track installs and they have a proprietary data model to calculate them.

    Enshittification takes its course.

  • nooneescapesthelaw@lemmy.ml
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    1 year ago

    If they could tell an install is pirated then they would lock it down

    They either count all installs as legitimate or pirated copies are not picked up by their telemetry