I am running a fantasy campaign (using the Ptolus setting), and the PC just looted a “conspiracy board” from the hideout of a rather unhinged creature.

I’ve added a bunch of elements that might or might not be relevant for the campaign. And the element with the most strings to other elements was “beer price increases”.

And I’d like to mess with the minds of the players some more. Thus, I could use some ideas for sinister reasons why the beer prices in a city might have increased.

Any suggestions?

  • e0qdk@reddthat.com
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    10 days ago

    The town’s blacksmith has been coerced into cooperating with a whimsically evil group of enchanters – any weapon or accessory they work on secretly gets a nefarious spell put on it that makes tavern keepers overcharge you. It’s part of a conspiracy to crash the ale economy so the enchanters can take over the taverns and jack up the prices for real! Or… maybe that’s just what they want you to think and they’re actually going to enchant the ale too with a more powerful magic that only works via ingestion – allowing the enchanters to mind control the intoxicated adventurers and get them into incredibly silly misadventures that they can watch remotely as entertainment!