Campaign video to stop games from being destroyed! It's being done in a few ways, owners of the game "The Crew" can help especially. There are more worldwi...
Yes, but hiring some devs to modify the code to be run on a home server could be seen as an investment towards saving the cost of running the servers themselves.
If a company is going broke and cant afford to port the code to a home market, they could simply open source it, and let the fans do the work.
And as i mentioned to the other guy, i think this should be the law.
Worse, it might depend on licensed infrastructure. Maybe a company can stand giving away their proprietary server, but they can’t legally give away a library toolkit they purchased a $300,000 non-transferable license for. That kind of middleware is extremely common in the industry.
I agree with this but I suspect that a lot of the backend is dependent on other in-house infrastructure so it’s not as easy as most people think.
Yes, but hiring some devs to modify the code to be run on a home server could be seen as an investment towards saving the cost of running the servers themselves.
If a company is going broke and cant afford to port the code to a home market, they could simply open source it, and let the fans do the work.
And as i mentioned to the other guy, i think this should be the law.
Worse, it might depend on licensed infrastructure. Maybe a company can stand giving away their proprietary server, but they can’t legally give away a library toolkit they purchased a $300,000 non-transferable license for. That kind of middleware is extremely common in the industry.