We’ll soon see whether or not it’s the same thing.
Only a 50 years ago or so, some well-known philosophers off AI believed computers would write great poetry before they could ever beat a grand master at chess.
I think the relevant point is that chess is discrete while art isn’t. Or they both are but the problem space that art can explore is much bigger than the space chess can (chess has 64 square on the board and 7 possibilities for each square, which would be a tiny image that an NES could show more colours for or a poem with 64 words, but you can only select from 7 words).
Chess is an easier problem to solve than art is, unless you define a limited scope of art.
We’ll soon see whether or not it’s the same thing.
Only a 50 years ago or so, some well-known philosophers off AI believed computers would write great poetry before they could ever beat a grand master at chess.
Chess can be easily formalized. Creativity can’t.
The formalization of chess can’t be practically applied. The top chess programs are all trained models that evaluate a position in a non-formal way.
They use neural nets, just like the AIs being hyped these days.
The inputs and outputs of these neural nets are still formal notations of chess states.
What on odd thing to write. Chess i/o doesn’t have to be formalized and language i/o can be.
I think the relevant point is that chess is discrete while art isn’t. Or they both are but the problem space that art can explore is much bigger than the space chess can (chess has 64 square on the board and 7 possibilities for each square, which would be a tiny image that an NES could show more colours for or a poem with 64 words, but you can only select from 7 words).
Chess is an easier problem to solve than art is, unless you define a limited scope of art.