Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!

  • Cocodapuf@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    That happened like, 6 times.

    I can literally only think of a handful of games that had serious bugs.

    There was that ninja turtles game for nes with the impossible jump, there was enter the matrix for PS2/xbox that was completely not done. There were a few games that were poorly conceived in the first place like ET for Atari…

    But yeah, what else had serious bugs?

    • TrousersMcPants@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 months ago

      There was plenty of terrible, buggy games you just didn’t see because stores would drop them. PC had it far worse than console did back in the day. I think it’s also that games are just way fucking cheaper now, adjusted for inflation a SNES game was around 120 bucks and a PS2 game was around 75 bucks.