I’m about 8 hours into Death Stranding Director’s Cut, and I just can’t do this. I love the meditative, lonely feel of the gameplay, and I’m always down for a bonkers and absurd Kojima story. I truly hope future games implement a similar traversal system where you really need to watch your footing. But this game is heavily reliant on menus, and this is the worst UI/UX of any piece of software or media I’ve ever experienced in 40 years. Every single aspect makes my head hurt, from the insane amount of useless information on each screen, to the menu flow, to how directives are communicated.

I’m a little surprised purchasers never filed a class action lawsuit, and I’m more than a little pissed every recommendation I’ve seen didn’t have a caveat for the UI.

Fuck this game, and fuck Hideo Kojima for the headache I now have. After MGS5, and this, I’m done.

/rant

  • echo64@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    8 months ago

    This might be the most hyperbole I’ve seen in a while. I don’t think I’ve even seen anyone complain about the ux before, it was so inconsequential to my playthrough that I can barely remember it.

    • all-knight-party@kbin.run
      link
      fedilink
      arrow-up
      0
      ·
      8 months ago

      I beat the game and still play post game and never really thought of the UI as anything other than “gets the job done and looks kinda sci Fi and neat”