Who could have foreseen that a $550 peripheral stuck to a $500 console, with no backwards compatibility and bad first party support wouldn’t sell well?
Don’t forget their history of just dropping products, or stopping support.
Atleast if it was usable on PC people would be willing to buy it as they know development isn’t going to just stop one day and they have an expensive brick.
It’s was the lack of backwards compatibility that killed it for me. I’d had niggling considerations of PSVR1 for some time, then PSVR2 was announced and I was all ready to hand over my money. Until it became clear there was no backward compatibility. So I own neither.
Maybe one day PS4+PSVR emulation will viable, and when that happens you should play Astrobot. It’s my favorite VR game and possibly the best platformer of last gen.
Who could have foreseen that a $550 peripheral stuck to a $500 console, with no backwards compatibility and bad first party support wouldn’t sell well?
Don’t forget their history of just dropping products, or stopping support.
Atleast if it was usable on PC people would be willing to buy it as they know development isn’t going to just stop one day and they have an expensive brick.
The lack of an AstroBot game is unforgivable, or Blood and Truth for that matter.
I can’t justify a PS5 never mind another €500 odd for the headset.
Got a Quest 3 and it’s absolutely brilliant.
It’s was the lack of backwards compatibility that killed it for me. I’d had niggling considerations of PSVR1 for some time, then PSVR2 was announced and I was all ready to hand over my money. Until it became clear there was no backward compatibility. So I own neither.
Maybe one day PS4+PSVR emulation will viable, and when that happens you should play Astrobot. It’s my favorite VR game and possibly the best platformer of last gen.