I’m not saying the combat is straight up bad, but throughout my 6-7hrs with the game (so far), it was definitely its most underwhelming aspect IMO.
I have to give it another go, but Sekiro’s was definitely more fun (or at least rewarding), while Ghost of Tsushima’s felt tedious. Maybe it just didn’t “click” for me though.
they had all the right ingredients but pigeonholed the combat stance mechanics too much. I wish they did the stances more like Nioh 1 & 2, it could have been amazing. Like fuck man I just want to use the wind stance kick on people without being interrupted with a tutorial message that never stops showing up trying to cajole me into using the “right stance”, fucking inane.
I’m not saying the combat is straight up bad, but throughout my 6-7hrs with the game (so far), it was definitely its most underwhelming aspect IMO.
I have to give it another go, but Sekiro’s was definitely more fun (or at least rewarding), while Ghost of Tsushima’s felt tedious. Maybe it just didn’t “click” for me though.
they had all the right ingredients but pigeonholed the combat stance mechanics too much. I wish they did the stances more like Nioh 1 & 2, it could have been amazing. Like fuck man I just want to use the wind stance kick on people without being interrupted with a tutorial message that never stops showing up trying to cajole me into using the “right stance”, fucking inane.