Barcelona, Spain, 26 February - ZTE Corporation (0763.HK / 000063.SZ), a global leading provider of information and communication technology solutions, has recently demonstrated a variety of innovative terminal products at Mobile World Congress 2024. As a leading 3D technology developer, ZTE launched the world's first 5G+AI eyewear-free 3D tablet, nubia Pad 3D II. This remarkable device provides consumers with a truly immersive eyewear-free 3D experience, and continues to bring pioneering 3D solutions for various industries, adapting to differentiated scenarios through groundbreaking technological advancements and deep integration of 5G+AI.
Please someone tell me a scenario, where I would use the eyewear-free 3D features in everyday life? Not just a magic trick, but an actual practical use.
In the Nintendo 3DS the 3D felt great, specially in the second iteration with the cameras that auto adjust the 3D effect based on your eyes position. Outside of gaming I can’t see any practical use. 3D movies always felt weird to me.
I think the big issue is that for most 3D releases it’s more of an afterthought. It is however pretty cool in movies specifically made for it such as the Avatar movies.
Funny enough, I think subtle 3D depth effects on 2D games were some of the best uses of the 3DS’ technology.
An UI built around subtle depth could be really nice, flat design has made everything very… well, flat.
Please someone tell me a scenario, where I would use the eyewear-free 3D features in everyday life? Not just a magic trick, but an actual practical use.
3DS Emulation?
And 3D movies
Google Maps?
I was searching for somewhere the other month and with my phone didn’t realise it could superimpose things like that
https://www.youtube.com/watch?app=desktop&v=QW1QT7DOOdA
In the Nintendo 3DS the 3D felt great, specially in the second iteration with the cameras that auto adjust the 3D effect based on your eyes position. Outside of gaming I can’t see any practical use. 3D movies always felt weird to me.
I think the big issue is that for most 3D releases it’s more of an afterthought. It is however pretty cool in movies specifically made for it such as the Avatar movies.
Funny enough, I think subtle 3D depth effects on 2D games were some of the best uses of the 3DS’ technology.
An UI built around subtle depth could be really nice, flat design has made everything very… well, flat.
agree, I’m at this point so burnt out on flat UI designs. Its been 10 years now and I have had enough