And it’s kind of bullshit that there’s no real balancing for singleplayers.
Each enemy takes a pretty big chunk of your health bar, and you can only attack so fast. They can and will attack faster than you, and sometimes even just stunlock you over and over until you just die and have to respawn. I want to enjoy the game, but I feel like I’m actively fighting against the brain when I play it.
Enshrouded has no plans for mods from what I’ve heard so far. Which basically killed the game for me. Not going to bother with it because there are some mechanics that would irritate me too much to enjoy the game. Mods would’ve fixed it.
And it’s kind of bullshit that there’s no real balancing for singleplayers.
Each enemy takes a pretty big chunk of your health bar, and you can only attack so fast. They can and will attack faster than you, and sometimes even just stunlock you over and over until you just die and have to respawn. I want to enjoy the game, but I feel like I’m actively fighting against the brain when I play it.
No mods?
Enshrouded has no plans for mods from what I’ve heard so far. Which basically killed the game for me. Not going to bother with it because there are some mechanics that would irritate me too much to enjoy the game. Mods would’ve fixed it.
There are only reshades on the nexus so far.
Trust me, I looked lol.
Reads like my personal Monster Hunter World Iceborne experience (eff you, Rajang)
Rajang was legitimately scary in MHW.
There were people spamming the devs with requests to make the game harder and saying it’s too easy.
I voted for every response that said any additional difficulty changes should be optional, like how palworld/valheim have configurable difficulty.
The fact that there are no world settings yet is kinda wild to me. There should absolutely be tweakable world settings in open world survival games