There’s roguelikes and roguelites but they get conflated. The definition is kinda subjective but it’s basically any game that shares characteristics with the game Rogue. Permadeath, random generation, simultaneous turn-based, tile-based movement and maybe a couple more. Roguelites are anything that uses these concepts but doesn’t stick so much to the formula. At least that’s my definition and nobody agrees.
Oh, right, I’m well aware of the differences between those two, I’m simply wondering about rougelikes, not roguelikes or roguelites.
It’s either a pervasive typo, or it might be a third disctinction I’m no aware of - I’m leaning towards the former, but have seen it too frequently to fully dismiss it.
There’s roguelikes and roguelites but they get conflated. The definition is kinda subjective but it’s basically any game that shares characteristics with the game Rogue. Permadeath, random generation, simultaneous turn-based, tile-based movement and maybe a couple more. Roguelites are anything that uses these concepts but doesn’t stick so much to the formula. At least that’s my definition and nobody agrees.
Oh, right, I’m well aware of the differences between those two, I’m simply wondering about rougelikes, not roguelikes or roguelites.
It’s either a pervasive typo, or it might be a third disctinction I’m no aware of - I’m leaning towards the former, but have seen it too frequently to fully dismiss it.