• webghost0101@sopuli.xyz
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    3 months ago

    If you haven’t yet.

    Outer wilds features a finely hand-crafted solar system and can only be truly experienced in full once.

      • grrgyle@slrpnk.net
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        3 months ago

        It basically delivers the world full of depth and wonder that procgen promises, but never quite nails.

      • Psythik@lemmy.world
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        3 months ago

        I’ll never understand why people say this. I couldn’t even stand to play the game for more than 2-3 hours before the frustration/boredom became overwhelming.

        Please explain what gets people like you so excited over this game. I just don’t get it. All you do is wander around aimlessly for hours and die to the same things over and over again again. It’s extremely frustrating, especially given that you have to start over from the beginning every time you die (and it is way too easy to die). I didn’t get very far because I don’t have the patience for this trial and error bullshit.

        • GingaNinga@lemmy.world
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          3 months ago

          Its the payoff and different worlds are so interesting once you get there. There is a moment where everything just clicks all of a sudden.

        • Hadriscus@jlai.lu
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          2 months ago

          I’m in the sale boat, I haven’t picked it up for months even though I really want to like it. I don’t know what I’l supposed to do and it feels like I have been on every celestial body there is

      • SPRUNT@lemmy.world
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        3 months ago

        Another if-you-haven’t-yet: Deathloop. Turned out much better than I initially expected, and I found myself going through it multiple times even though it’s linear and the same each time. It’s a very well done solo game (though there are multiplayer options) with high replayability.

    • jballs@sh.itjust.works
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      3 months ago

      I also love Satisfactory. The whole map is amazing with tons of interesting things to explore.

      I tried going from that to a similar game, Foundry, that uses procedurally generated maps and it just feels soulless in comparison.

      • webghost0101@sopuli.xyz
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        3 months ago

        I am getting quite curious about Minecraft.

        That one simply wouldn’t work for me without an infinite terrain. It also doesn’t feel so procedural because its low detail.

        Custom maps can be quite amazing though but it never feels like the same game.

    • yetAnotherUser@discuss.tchncs.de
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      3 months ago

      Doesn’t work well if you easily suffer from motion sickness though. Especially the time pressure heavily incentivizes flying recklessly which only worsens motion sickness. It made the game really only “okay” for me - great gameplay sadly cannot outcompete physical discomfort.

      Tunic was vastly more enjoyable for me. It has a similar concept (in that the main obstacle is knowledge) but uses an isometric view and there are no time limits whatsoever.