I recently played Alien Isolation, and I noticed all of the “hacking” she does on doors and computers are different types of games, like press the button at the right time, or match the images within a timer, etc.

A lot of games have these mini-games, and I was wondering which you think are the best? Or at least, didn’t get old fast?

  • reflex@kbin.social
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    6 months ago

    For minigames as “games within the game” (e.g., GTA has a lot of these like pool, golf, etc.,) throw another one up for Witcher 3’s Gwent!

    For minigames as representations of some other mechanic (e.g., hacking, lock picking,) I remember liking the hacking in Deus Ex: Mankind Divided. Reminded me of hacking in EVE: Online.

    Probe scanning was awesome in EVE too—at least…it was a decade or so ago. Who knows if it’s still the same now doe? Not me.

  • retrieval4558@mander.xyz
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    6 months ago

    Not sure if this totally counts but my favorite is the Chao raising systems in the Sonic Adventure games

  • talizorah@kbin.social
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    6 months ago

    The door hacking in Deus Ex Human Revolution. Each one was unique, could be solved by skill (speed and precision) or with tools (consumable items found throughout the game). It was a mini puzzle game each time you tried to unlock something.

    At the time, I loved it so much I tried to build my own version but it never went anywhere.

  • Timwi@kbin.social
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    6 months ago

    As a fan of the LucasArts point-and-click adventure games of the 80s-90s, it would be remiss of me not to mention that Day of the Tentacle, the sequel to Maniac Mansion (their first adventure game ever), actually contains Maniac Mansion as a minigame.

  • tacosanonymous@lemm.ee
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    6 months ago

    Animal Crossing on the GameCube straight up let you buy little NES consoles with a small variety of titles.

    • otp@sh.itjust.works
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      6 months ago

      Does it actually let you buy them? I thought they were mostly locked away behind special event codes, or even dummied out.

      • tacosanonymous@lemm.ee
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        6 months ago

        Really basic ones can be dug up or purchased. You did have to get event codes for some cooler ones.

  • Timwi@kbin.social
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    6 months ago

    If you accept modules in Keep Talking and Nobody Explodes as “minigames” then I could name several hundreds that I enjoyed when I was still active in that game. Many of them are “soloable”, meaning, do not require another player with a manual. Several fans of the game, myself included, would sometimes load up a bomb containing only soloable modules and just play on their own.

  • Pheonixdown@lemm.ee
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    6 months ago

    FFX Blitzball is the mini-game that I sunk the most time into by far (100+ hours), and always had fun.

    Gwent from Witcher 3 kind of goes without saying, the framework is so good it’s spawned 3 full games that I can think of.

    Best Hacking mini-game goes to the newer Deux Ex games, quick, the right amount of challenge but if you didn’t like it you could basically never do it.

    Best lockpicking I’m going to give to Starfield. Literally the only part of the game I actually enjoyed, each is a great little puzzle.

  • UKFilmNerd@feddit.uk
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    6 months ago

    Why’s the only game I can think of right now that chicken arcade game from Space Quest III? 😆

  • Annoyed_🦀 🏅@monyet.cc
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    6 months ago

    I remember spending so much time playing Farkle in Kingdom Come Deliverance, betting my money on every game. I think Witcher 1 or 2 have similar dice game that i also very into it, played with every NPC possible whenever i have the chance.

  • habanhero@lemmy.ca
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    6 months ago

    Dead Space (2008) ADS Cannon Puzzle. Epitome of game making. Guarantees 5 hours of your time whether you like it or not.