Thread where I will post updates to Dani’s Race. A Libre GTA clone I’m making.
Making doors to some background NPC cars. ( That you can steal of course ).
I decided that this car will have a spare tire.
The car is in the game.
Main post
I have not just started the project. So I will outline the project so far in this post.
From between 2020 to 2023 I was making a short film called “Moria’s Race” available here. During the making of the movie an idea of a game came to me. And so now I’m making this game.
The game is a story continuation of the movie.
Story of the movie.
Moria and Dani ( two kids about 11 ( Moria ) and 8 ( Dani ) ) decided to steal a car in the middle of the night in hopes of Moria driving it to the racing event that night to sneak into it with the car and win the race. She does it. Which changes the demeanor of their father to his kids driving cars. But he still is a kind of a non-crashing safety freak. Even though he owns a racetrack with obstacles and stuff.
The game is about Dani, the brother of the main character of the film. And his racing.
Style of the game
The game is open world ( though the world is not that big. A small-ish town with a racetrack, from the movie ). The character is free to roam around anywhere. And at this point can take any car to drive in.
There will not be any cut-scenes. The story and other events will just happen in the game during the game-play.
The cars and a a lot of the world is breakable but it’s not trying to be a wrecking simulator.
Basically think of something like GTA meeting Flat Out 2 but it’s for kids.
Videos
I am publishing videos about this on Peertube. You can see the playlist here.
Playable builds
Since the game is not finished there are no files that just run by themself. But rather, there are packages you can download which you can open in the game engine to play them. They are available here.
Game Engine / License
I’m using a fork of Blender called UPBGE for this. So the game is GPL - compatible. All of the code I wrote for the game is under GPLv3+. The art ( those I did myself ) are CC-BY-SA The game contains other files ( mainly sounds ) under various other compatible licenses.
I decided to use UPBGE specifically for the fact that it is copylefted. And also because the movie was made in blender and UPBGE just lets me reuse the assets almost directly. ( I had to do minor changes, mainly for optimizations, but also I made cars breakable and stuff. ).
I’m adding Jack now. The problem with him is that he needs to be probably not in the racing uniform since he is no longer racing actually. I may actually make him wear the same stupid hat that the Paps is wearing. I don’t know about it. The racer for the team now is Moria.
This is for his standing pose. I don’t know if there will be any standing animation. ( He is supposed to be a more shy / awkward character. )
Okay Jack looks good in this outfit. Now rigging. ( I mean, making him work for the game )
Jack is running in the game.
That is a neonspeedster with a spoiler.
Nothing too complicated, I just implemented a day-night cycle.
Working on new fire stuff.
Launcher and settings.
I made a very basic multiplayer support for this game. We tested it with a few friends. It is somewhat working.
Dani’s Race version 07-07-24 is almost released! https://blenderdumbass.codeberg.page/files/DanisRace_07_07_24/
A video about version 07-07-24 : https://peer.madiator.cloud/w/gGdUU84yreyB4f8zC269ir
Breaking my brain, working on the story. But everything is so silly, it’s amazing.
Those NPCs lol
Bugs keep piling up. I drove all the way to another race and Moria is in the car. What the hell?
Managed to make him sit with me while I race. But that is just hilarious.
New release: 20-06-24
https://peer.madiator.cloud/w/c3bE1FJnAN9vHp4GZuYp1o
https://archive.org/details/danis-race-20-06-24.tar
Changes:
- Added second mission
- Added one more race ( Big Building )
- Added Moria
- Added Jack
- New ( unfinished ) system of co-driving with NPCs and them reacting to Dani’s driving.
There was a whole big problem with character trying to go into cars and no being able to do so. So I had to come up with some solution. This is so far the best I did. They are facing with the one side at the center of the obstacle ( sensed by the ray ) and walk forward.
Also I made passengers sit on a different side of the car ( available only for 2 cars atm )
And yeah, Jack has no animations yet.
I made it so it saves what cars you have in the garage.