Maybe they could consider just, you know, not releasing things that suck so bad.
We’ve tried layoffs, we’ve tried cutting funding, revoking investments, and still they refuse to be profitable! We’ll close them now to show them how they failed.
Oh shit, no explosive growth! Shut it down, shut it down!
Capitalism endgame.
Painful for who? I highly doubt any of the CEOs and investors interviewed are going to suffer all that much compared to the artists, programmers, and other employees that are going to be laid off because their company wants to be leaner, more dynamic, or whatever the latest buzzword is.
And the ripples from the SVB failure keep going.
Was nice knowing you Harebrained Schemes.
This would have happened sooner if it wasn’t for the cheap debt. Unsustainable businesses, hiring passionless staff and managers, mismanaging and producing sub par products.
Eventually people stop supporting these games.
When the money runs dry and it’s harder to borrow due to higher interest rates, you have to start cutting costs. And if your business is inefficient and bloated you have to downsize to survive.
If that doesn’t help, you go bust.