• FrostBolt@kbin.social
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    1 year ago

    This isn’t unique to video games*. It can happen with anything that you spend a ton of time on, and either burn out on or start to develop more refined taste in. I’ve had it happen with:

    • novels
    • board games
    • movies
    • people

    You start to see patterns, tropes, or just plain get burnt out on something. It’s a sign you either need to take a break, or that your tastes have simply become refined enough that you require a higher bar to find something interesting.

    I’m in my 40s and definitely don’t play games as much as I used to. But there are still times I get sucked in and have a great time. Most recent example: Cosmoteer, a spaceship building game with loads of freedom and creativity. I’m also looking forward to the Factorio DLC and the Dyson Sphere Program combat update.

    Edit: case in point that I can still get excited about games: I finally tried Shadows of Doubt and, wow, what an interesting game. It’s like a Deus Ex shadowy sneak-around world with detailed voxel simulation.

    * though the enshittification phenomenon is a real thing, and why people should play more indie games

  • The Picard Maneuver@lemmy.world
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    1 year ago

    When I hear this, I wonder if people are playing the wrong types of games for them. Most AAA games have great graphics and cutscenes, but the core gameplay loop is just tedious and feels like you’re following a GPS from chore to chore. I don’t fault anyone for feeling bored with 10hr interactive movies.

    I still love games that challenge me and offer a real risk of failure, for example. If there’s no chance of losing, then beating the game just feels like “finishing” it, like how you would describe a movie or TV show. I’d get tired of that too.

    • sharpiemarker@feddit.de
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      1 year ago

      To be honest with you, I think a lot of it is just a factor of adulthood.

      Between work and life, I don’t have the energy to start a new game, even though I daydream about playing video games all the time.